The hardware and bandwidth for this mirror is donated by METANET, the Webhosting and Full Service-Cloud Provider.
If you wish to report a bug, or if you are interested in having us mirror your free-software or open-source project, please feel free to contact us at mirror[@]metanet.ch.
ggseg3d widgets work in Shiny applications. This vignette covers the output and render functions, plus reactive updates.
Use ggseg3dOutput() in the UI and
renderGgseg3d() in the server:
ui <- fluidPage(
titlePanel("Brain Atlas Viewer"),
sidebarLayout(
sidebarPanel(
selectInput(
"hemi",
"Hemisphere",
choices = c("left", "right", "both"),
selected = "left"
)
),
mainPanel(
ggseg3dOutput("brain", height = "500px")
)
)
)
server <- function(input, output, session) {
output$brain <- renderGgseg3d({
hemi <- if (input$hemi == "both") NULL else input$hemi
ggseg3d(hemisphere = hemi) |>
pan_camera("left lateral")
})
}
shinyApp(ui, server)Set explicit dimensions in ggseg3dOutput():
Or use set_dimensions() in the render function:
Update the brain plot when data changes:
server <- function(input, output, session) {
brain_data <- reactive({
tibble(
region = c("precentral", "postcentral", "insula"),
value = runif(3)
)
})
output$brain <- renderGgseg3d({
ggseg3d(
.data = brain_data(),
atlas = dk(), # nolint [object_usage_linter]
colour_by = "value"
) |>
pan_camera("left lateral")
})
}Use updateGgseg3dCamera() and
updateGgseg3dBackground() to modify an existing widget
without re-rendering:
ui <- fluidPage(
sidebarLayout(
sidebarPanel(
selectInput(
"view",
"View",
choices = c(
"left lateral",
"left medial",
"right lateral",
"right medial"
)
),
selectInput("bg", "Background", choices = c("white", "black", "grey"))
),
mainPanel(
ggseg3dOutput("brain")
)
)
)
server <- function(input, output, session) {
output$brain <- renderGgseg3d({
ggseg3d() |>
pan_camera("left lateral")
})
observeEvent(input$view, {
updateGgseg3dCamera("brain", input$view)
})
observeEvent(input$bg, {
updateGgseg3dBackground("brain", input$bg)
})
}These updates are faster than re-rendering the entire widget.
Here’s a full app with data selection and dynamic updates:
library(shiny)
library(ggseg3d)
library(dplyr)
example_data <- tibble(
region = c(
"precentral",
"postcentral",
"insula",
"superior parietal",
"inferior parietal",
"supramarginal",
"cuneus",
"pericalcarine"
),
thickness = c(2.5, 2.3, 3.1, 2.2, 2.4, 2.6, 1.8, 1.9),
volume = c(8500, 7200, 6800, 9100, 8800, 7500, 4200, 3800)
)
ui <- fluidPage(
titlePanel("Brain Metrics Explorer"),
sidebarLayout(
sidebarPanel(
selectInput("metric", "Metric", choices = c("thickness", "volume")),
selectInput(
"view",
"Camera View",
choices = c(
"left lateral",
"left medial",
"right lateral",
"right medial",
"left superior",
"left inferior"
)
),
checkboxInput("edges", "Show edges", value = FALSE),
selectInput("bg", "Background", choices = c("white", "black", "grey90"))
),
mainPanel(
ggseg3dOutput("brain", height = "600px")
)
)
)
server <- function(input, output, session) {
output$brain <- renderGgseg3d({
p <- ggseg3d(
.data = example_data,
atlas = dk(), # nolint [object_usage_linter]
colour_by = input$metric,
text_by = input$metric
) |>
pan_camera(input$view) |>
set_background(input$bg)
if (input$edges) {
p <- p |> set_edges("black")
}
p
})
}
shinyApp(ui, server)Minimize re-renders: Use
updateGgseg3dCamera() and
updateGgseg3dBackground() for camera and background changes
instead of re-rendering.
Debounce reactive data: If data updates frequently,
use debounce() to avoid excessive re-renders.
Pre-compute data: Do data transformations outside the render function when possible.
Limit regions: Showing fewer regions renders faster. Filter your atlas if you only need specific structures.
These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.