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ragg 1.3.2
- Fix a bug in how groups are defined and recalled
ragg 1.3.1
- Make sure the linejoin/linemitre setting is honored when drawing rectangles (#162)
- Fix a bug with resetting clipping during group and pattern rendering
- Fix scaling of raster glyphs in drawGlyph
ragg 1.3.0
- Added supported for new graphics enigine features: Groups, paths, luminance masks, and glyphs
- Add a switch (defaults to on) to snapping rectangles to the pixel grid when they are only drawn with fill (no stroke)
- Fixed a bug causing repeated warnings when using a font at 0 size (#130)
- Silence a bug in clang-ASAN that incorrectly reported sanitiser issues
ragg 1.2.7
- Fix a stack imbalance bug
ragg 1.2.6
- Fix symbol rendering bug on windows (#132)
- Add support for
dev.capabilities()
(#105)
- Prepare for Arm Windows
ragg 1.2.5
- Fix a bug when rendering glyphs from a colour font that also provide greyscale glyphs (#105)
- Move
sprintf()
to snprintf()
in the AGG source code to comply with Arm64 deprecation
- Better guard against bad input (#116)
ragg 1.2.4
- Fixed a regression that turned off line mitre support (#119)
ragg 1.2.3
- Second attempt at rendering jpegs with transparent background. Now, the buffer is filled with solid white before any drawing happens.
- Fixed a bug that resulted in newlines being rendered as missing glyphs on some Linux versions (#111)
ragg 1.2.2
- MacOS: configure script now uses the local system dependencies provided by CRAN via pkg-config. Autobrew libs are used as fallback on non-cran servers only.
ragg 1.2.1
- Fix bug that caused R to crash when writing tiff files with transparent background (#97)
ragg 1.2.0
- Add support for new graphic engine features:
- Arbitrary clipping paths
- Alpha masks
- Linear and radial gradients
- Tiling patterns
- Use white as background when passing in a fully transparent background colour to devices that doesn’t support alpha (notably jpeg) (#91)
- ragg now defers symbol font resolving to systemfonts which makes it possible to register alternative symbol fonts using
register_font()
(#90)
- Filenames in UTF-8 are now treated correctly on Windows (#87)
- Fix size selection of non-scalable fonts when the requested size is bigger than the available
ragg 1.1.3
- Use int32_t instead of int32 in old code
- Prepare for UCRT
- Better error message when failing to allocate memory for the buffer (#82)
- Increase storage size limits for paths (#80)
ragg 1.1.2
- Fix bug in
agg_capture()
that resulted in premultiplied colour values being returned
ragg 1.1.1
- Fix a bug in glyph dimension lookup that could cause system crashes
- Fix bug in font caching when multiple ragg devices are used simultaneously
ragg 1.1.0
- Major version release to signify the much improved text support that includes full support for right-to-left scripts and bidirectional text (mix of RtL and LtR scripts). It further adds full support for OpenType features and non-scalable fonts.
- Re-exporting
register_font()
, register_variant()
, and font_feature()
from systemfonts
- Re-exporting
get_font_features()
from textshaping
- Use new textshaping API and handle font fallback correctly
- Add support for rendering colour fonts (#1)
ragg 0.4.1
- Skip text tests on CRAN as no text is plottet on the CRAN solaris machine
- Fixed a bug resulting in system crash on certain systems, as well as clang-ASAN error. (#59)
ragg 0.4.0
- ragg now requires the Harfbuzz and Fribidi libraries to be available when installing from source due to their dependency in the textshaping package.
- Move text shaping to the new textshaping package.
- Fix
agg_capture()
on big endian systems (#49, @QuLogic)
- Fix use of symbol font on Windows by moving to Segoe UI Symbol which has a Unicode charmap (#51)
- Better compatibility with knitr and
ggplot2::ggsave()
ragg 0.3.1
- Roll back support for new clipping options in the graphic engine as it was buggy.
ragg 0.3.0
- Fix a bug when plotting partially transparent raster (#44)
- Add a
scaling
argument to all devices allowing you to change relative scaling of output.
- Horizontal and vertical text are now snapped to the pixel grid in order to improve rendering quality.
- Internal changes to prepare for coming updates to the graphic engine
ragg 0.2.0
- Fix compilation on R <= 3.3 by including Rdynload.h explicitly
- Fix a performance regression when plotting text (#33)
- Fix erroneous width calculations of strings starting with a space on windows (#32)
- Fix a bug in
agg_capture()
where the output became mangled if device height != width
- Fix a bug in raster support where raster data did not get premultiplied before rendering (#38, @yixuan)
- Fix an integer overflow issue in the AGG source code
ragg 0.1.5
ragg 0.1.4
- Fix a bug in AGG’s font manager that ignored the font index when it stored and retrieved cached faces
ragg 0.1.3
- Fix bug preventing ragg from displaying 50% transparent black
- Another attempt at fixing compilation on mac build machines
ragg 0.1.2
- Fix compilation on certain Linux systems by preferring dynamic libraries over static ones (#25, @jimhester).
ragg 0.1.1
- Avoid a bug when the call to start a device included too many characters (#16)
- Fix integer overflow runtime errors in agg source code (
agg_scanline_storage_aa.h
), by changing storage to long
- Remove benchmarking vignettes as it was causing too much trouble on stripped down systems… They are still available on https://ragg.r-lib.org
- Better build setup to properly build on all macOS systems
ragg 0.1.0
- Basic setup of package. png, tiff, ppm, and buffer capture support
- Added a
NEWS.md
file to track changes to the package.
These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.