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glm-devel - C++ mathematics library for graphics programming
- Description:
GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package.
Packages
These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.