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struct | box_covered_by_longitude_check |
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struct | box_covered_by_range |
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struct | box_covered_by_range< Geometry, 0, spherical_tag > |
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struct | box_in_box |
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struct | box_longitude_range |
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struct | box_within_longitude_check |
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struct | box_within_range |
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struct | box_within_range< Geometry, 0, spherical_tag > |
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struct | covered_by_longitude_range |
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struct | covered_by_range |
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struct | covered_by_range< Geometry, 0, spherical_tag > |
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class | crossings_multiply |
| Within detection using cross counting,. More...
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struct | decide_covered_by |
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struct | decide_within |
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class | franklin |
| Within detection using cross counting. More...
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struct | longitude_range |
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class | oriented_winding |
| Within detection using winding rule, but checking if enclosing ring is counter clockwise and, if so, reverses the result. More...
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struct | point_in_box |
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struct | point_in_box_by_side |
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struct | point_in_point |
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struct | relate_box_box_loop |
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struct | relate_box_box_loop< SubStrategy, Box1, Box2, DimensionCount, DimensionCount > |
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struct | relate_point_box_loop |
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struct | relate_point_box_loop< SubStrategy, Point, Box, DimensionCount, DimensionCount > |
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class | winding |
| Within detection using winding rule. More...
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struct | winding_calculate_count |
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struct | winding_calculate_count< Point, CalculationType, cartesian_tag > |
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struct | winding_check_touch |
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struct | winding_check_touch< Point, CalculationType, cartesian_tag > |
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struct | winding_side_equal |
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struct | winding_side_equal< cartesian_tag > |
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struct | winding_small_angle |
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struct | within_longitude_range |
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struct | within_range |
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struct | within_range< Geometry, 0, spherical_tag > |
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