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### Polynomials

##### Synopsis

    #include <boost/math/tools/polynomial.hpp>

    namespace boost { namespace math {
    namespace tools {

    template <class T>
    class polynomial
    {
    public:
       // typedefs:
       typedef typename std::vector<T>::value_type value_type;
       typedef typename std::vector<T>::size_type  size_type;

       // construct:
       polynomial(){}
       template <class U>
       polynomial(const U* data, unsigned order);
       template <class I>
       polynomial(I first, I last);
       template <class U>
       explicit polynomial(const U& point);
       polynomial(std::initializer_list<T> l); // C++11

       // access:
       size_type size()const;
       size_type degree()const;
       value_type& operator[](size_type i);
       const value_type& operator[](size_type i)const;
       std::vector<T> const& data() const;
       std::vector<T>& data();
       explicit operator bool() const;

       // modify:
       void set_zero();

       // operators:
       template <class U>
       polynomial& operator +=(const U& value);
       template <class U>
       polynomial& operator -=(const U& value);
       template <class U>
       polynomial& operator *=(const U& value);
       template <class U>
       polynomial& operator /=(const U& value);
       template <class U>
       polynomial& operator %=(const U& value);
       template <class U>
       polynomial& operator +=(const polynomial<U>& value);
       template <class U>
       polynomial& operator -=(const polynomial<U>& value);
       template <class U>
       polynomial& operator *=(const polynomial<U>& value);
       template <class U>
       polynomial& operator /=(const polynomial<U>& value);
       template <class U>
       polynomial& operator %=(const polynomial<U>& value);
    };

    template <class T>
    polynomial<T> operator + (const polynomial<T>& a, const polynomial<T>& b);
    template <class T>
    polynomial<T> operator - (const polynomial<T>& a, const polynomial<T>& b);
    template <class T>
    polynomial<T> operator * (const polynomial<T>& a, const polynomial<T>& b);
    template <class T>
    polynomial<T> operator / (const polynomial<T>& a, const polynomial<T>& b);
    template <class T>
    polynomial<T> operator % (const polynomial<T>& a, const polynomial<T>& b);

    template <class T, class U>
    polynomial<T> operator + (const polynomial<T>& a, const U& b);
    template <class T, class U>
    polynomial<T> operator - (const polynomial<T>& a, const U& b);
    template <class T, class U>
    polynomial<T> operator * (const polynomial<T>& a, const U& b);
    template <class T, class U>
    polynomial<T> operator / (const polynomial<T>& a, const U& b);
    template <class T, class U>
    polynomial<T> operator % (const polynomial<T>& a, const U& b);

    template <class U, class T>
    polynomial<T> operator + (const U& a, const polynomial<T>& b);
    template <class U, class T>
    polynomial<T> operator - (const U& a, const polynomial<T>& b);
    template <class U, class T>
    polynomial<T> operator * (const U& a, const polynomial<T>& b);

    template <class T>
    polynomial<T> operator - (const polynomial<T>& a);

    template <class T>
    polynomial<T> operator >>= (const U& a);
    template <class T>
    polynomial<T> operator >> (polynomial<T> const &a, const U& b);
    template <class T>
    polynomial<T> operator <<= (const U& a);
    template <class T>
    polynomial<T> operator << (polynomial<T> const &a, const U& b);

    template <class T>
    bool operator == (const polynomial<T> &a, const polynomial<T> &b);
    template <class T>
    bool operator != (const polynomial<T> &a, const polynomial<T> &b);

    template <class T>
    polynomial<T> pow(polynomial<T> base, int exp);

    template <class charT, class traits, class T>
    std::basic_ostream<charT, traits>& operator <<
       (std::basic_ostream<charT, traits>& os, const polynomial<T>& poly);

    template <typename T>
    std::pair< polynomial<T>, polynomial<T> >
    quotient_remainder(const polynomial<T>& a, const polynomial<T>& b);

    } //    namespace tools
    }} //    namespace boost { namespace math

##### Description

This is a somewhat trivial class for polynomial manipulation.

See

- Polynomial and
- Donald E. Knuth, The Art of Computer Programming: Volume 2, Third edition, (1998) Chapter 4.6.1, Algorithm D: Division of polynomials over a field.

Implementation is currently of the "naive" variety, with 𝑶(N2) multiplication, for example. This class should not be used in high-performance computing environments: it is intended for the simple manipulation of small polynomials, typically generated for special function approximation.

It does has division for polynomials over a field (here floating point, complex, etc) and over a unique factorization domain (integers). Division of polynomials over a field is compatible with Euclidean GCD.

Advanced manipulations: the FFT, factorisation etc are not currently provided. Submissions for these are of course welcome :-)

##### Polynomial Arithmetic Examples

First include the essential polynomial header (and others) to make the example:

    #include <boost/math/tools/polynomial.hpp>

and some using statements are convenient:

    using std::string;
    using std::exception;
    using std::cout;
    using std::abs;
    using std::pair;

    using namespace boost::math;
    using namespace boost::math::tools; // for polynomial
    using boost::lexical_cast;

Store the coefficients in a convenient way to access them, then create some polynomials using construction from an iterator range, and finally output in a 'pretty' formula format.

| Tip
Although we might conventionally write a polynomial from left to right in descending order of degree, Boost.Math stores in ascending order of degree.

    Read/write for humans:    3x^3 - 4x^2 - 6x + 10
    Boost polynomial storage: [ 10, -6, -4, 3 ]

    boost::array<double, 4> const d3a = {{10, -6, -4, 3}};
    polynomial<double> const a(d3a.begin(), d3a.end());

    // With C++11 and later, you can also use initializer_list construction.
    polynomial<double> const b{{-2.0, 1.0}};

    // formula_format() converts from Boost storage to human notation.
    cout << "a = " << formula_format(a)
    << "\nb = " << formula_format(b) << "\n\n";

for output:

    a = 3x^3 - 4x^2 - 6x + 10
    b = x - 2

    // Now we can do arithmetic with the usual infix operators: + - * / and %.
    polynomial<double> s = a + b;
    cout << "a + b = " << formula_format(s) << "\n";
    polynomial<double> d = a - b;
    cout << "a - b = " << formula_format(d) << "\n";
    polynomial<double> p = a * b;
    cout << "a * b = " << formula_format(p) << "\n";
    polynomial<double> q = a / b;
    cout << "a / b = " << formula_format(q) << "\n";
    polynomial<double> r = a % b;
    cout << "a % b = " << formula_format(r) << "\n";

for output

    a + b = 3x^3 - 4x^2 - 5x + 8
    a - b = 3x^3 - 4x^2 - 7x + 12
    a * b = 3x^4 - 10x^3 + 2x^2 + 22x - 20
    a / b = 3x^2 + 2x - 2
    a % b = 6

###### Division, Quotient and Remainder

Division is a special case where you can calculate two for the price of one.

Actually, quotient and remainder are always calculated together due to the nature of the algorithm: the infix operators return one result and throw the other away.

If you are doing a lot of division and want both the quotient and remainder, then you don't want to do twice the work necessary.

In that case you can call the underlying function, `quotient_remainder`, to get both results together as a pair.

      pair< polynomial<double>, polynomial<double> > result;
      result = quotient_remainder(a, b);
    // Reassure ourselves that the result is the same.
      BOOST_ASSERT(result.first == q);
      BOOST_ASSERT(result.second == r);

The source code is at polynomial_arithmetic.cpp