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drumr
: Turn R
into a Drum Machine
drumr
allows you to play drum beats from within R. At
present the package contains only two functions – beat()
,
which plays a beat from a given kit
and drum
,
and tempo()
, which sets the spacing between beats.
To install the development version of drumr
, use the
install_github
function from the devtools
package:
library(devtools)
install_github("jamesmartherus/drumr")
To install the latest release version of drumr
, use the
install.packages
function:
install.packages("drumr")
The beat
function requires the audio
package.
beat()
beat()
takes two arguments - kit
and
drum
. The kit
argument selects a drumset, and
the drum
argument selects a specific piece from that kit.
As present, there are four kits available:
Each kit includes four pieces:
beat(kit = "acoustic", drum = "snare")
tempo()
tempo()
is a basic wrapper for Sys.time()
that sets the time between calls to beat()
in beats per
minute (bpm). tempo()
takes one argument -
bpm
.
tempo(bpm = 120)
The following script will play a basic four-bar drum beat:
# Bars 1-3
for(i in 1:3){
beat(drum="kick",kit="acoustic")
tempo(240)
beat(drum="kick",kit="acoustic")
tempo(240)
beat(drum="snare",kit="acoustic")
tempo(240)
beat(drum="kick",kit="acoustic")
tempo(120)
beat(drum="kick",kit="acoustic")
tempo(240)
beat(drum="snare",kit="acoustic")
tempo(120)
}
#Bar 4
beat(drum="kick",kit="acoustic")
tempo(240)
beat(drum="kick",kit="acoustic")
tempo(240)
beat(drum="snare",kit="acoustic")
tempo(240)
beat(drum="kick",kit="acoustic")
tempo(120)
beat(drum="kick",kit="acoustic")
tempo(240)
beat(drum="snare",kit="acoustic")
tempo(240)
beat(drum="snare",kit="acoustic")
tempo(480)
beat(drum="snare",kit="acoustic")
library(tidyverse)
library(drumr)
drum <- c("kick",
"snare",
"hihat",
"crash")
pattern1 <- tribble(~drum,~notes,
1,2,
1,2,
2,2,
1,2,
1,1,
1,2,
2,1)
pattern2 <- tribble(~drum,~notes,
1,2,
1,2,
2,2,
1,1,
1,2,
2,2,
2,4)
song <- bind_rows(map_dfr(seq_len(3), ~ pattern1), pattern2 )
walk2(song$drum, song$notes,~ { beat(drum=drum[.x],kit="acoustic"); tempo(120 * .y) } )
beat
function uses some code from Rasmus Bååth’s
excellent beepr
packageThese binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.