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Provides the header-only 'OpenGL Mathematics' (GLM) 'C++' library for numerical computations in graphics and geometry <https://github.com/g-truc/glm>. Includes vector and matrix types, coordinate transformations, quaternions, and geometric functions following the conventions of the 'OpenGL Shading Language'.
| Version: | 1.0.1-2 |
| Suggests: | Rcpp |
| Published: | 2026-11-04 |
| DOI: | 10.32614/CRAN.package.glmheaders (may not be active yet) |
| Author: | Tyler Morgan-Wall |
| Maintainer: | Tyler Morgan-Wall <tylermw at gmail.com> |
| BugReports: | https://github.com/tylermorganwall/glmheaders/issues |
| License: | MIT + file LICENSE |
| Copyright: | file inst/COPYRIGHTS glmheaders copyright details |
| URL: | https://github.com/tylermorganwall/glmheaders |
| NeedsCompilation: | no |
| Materials: | README, NEWS |
| CRAN checks: | glmheaders results |
| Reference manual: | glmheaders.html , glmheaders.pdf |
| Package source: | glmheaders_1.0.1-2.tar.gz |
| Windows binaries: | r-devel: not available, r-release: not available, r-oldrel: not available |
| macOS binaries: | r-release (arm64): glmheaders_1.0.1-2.tgz, r-oldrel (arm64): not available, r-release (x86_64): not available, r-oldrel (x86_64): glmheaders_1.0.1-2.tgz |
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These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.