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{oblicubes}
is an extension for coolbutuseless’s {isocubes} that
supports 3D graphics in {grid}
and {ggplot2}
by rendering cubes/cuboids with an oblique
projection (instead of an isometric
projection). As a special case we also support “primary view
orthographic projections” as well. Like {isocubes}
the
{oblicubes}
package only supports rendering non-rotated
cubes (and cuboids) placed at integer coordinates. If you need to do
more complex oblique projections you’ll need to use a package like {piecepackr} which
supports additional shapes, supports adding art/text to their faces,
rotating shapes, placing shapes at non-integer coordinates, etc. Lots of other R packages provide high quality
3D render support for other projections.
{oblicubes} |
{isocubes} |
---|---|
oblique projection, “primary view orthographic projection” | isometric projection |
right-handed coordinate system with z vertical | left-handed coordinate system with y vertical |
Use xyz_heightmap() to create x,y,z coordinates |
Use coord_heightmap() to create x,y,z coordinates |
Use oblicubesGrob() , grid.oblicubes() , or
geom_oblicubes() to render image |
Use isocubesGrob() to render image |
Fast culling of non-visible cubes for “primary view orthographic projection”. Slower and less thorough culling of non-visible cubes for “oblique projection”. | Fast culling of non-visible cubes. |
Inspired by cj-holmes’s {isocuboids} package this package also supports drawing cuboids in addition to cubes. Using cuboids instead of cubes can provide significant speed advantages when rendering “height map” style images.
{oblicubes} |
{isocuboids} |
---|---|
oblique projection, “primary view orthographic projection” | isometric projection |
right-handed coordinate system with z vertical | left-handed coordinate system with y vertical |
Use xyz_heightmap(solid = FALSE) to create x,y,z
coordinates |
Coordinates generated within image rendering functions |
Use oblicuboidsGrob() , grid.oblicuboids() ,
or geom_oblicuboids() to render image |
Use cuboid_matrix() , cuboid_image() to
render image |
::install_github("trevorld/oblicubes") remotes
{oblicubes}
supports different oblique projection
angles:
library("grid")
library("oblicubes")
<- c(135, 90, 45, 180, 45, 0, -135, -90, -45)
angles <- c(0.5, 0.5, 0.5, 0.5, 0.0, 0.5, 0.5, 0.5, 0.5)
scales <- matrix(c(1, 2, 1, 2, 3, 2, 1, 2, 1), nrow = 3, ncol = 3)
mat <- xyz_heightmap(mat, col = c("red", "yellow", "green"))
coords <- rep(1:3/3 - 1/6, 3)
vp_x <- rep(3:1/3 - 1/6, each = 3)
vp_y for (i in 1:9) {
pushViewport(viewport(x=vp_x[i], y=vp_y[i], width=1/3, height=1/3))
grid.rect(gp = gpar(lty = "dashed"))
grid.oblicubes(coords, width = 0.15, xo = 0.25, yo = 0.15,
angle = angles[i], scale = scales[i],
gp = gpar(lwd=4))
if (i != 5)
grid.text(paste("angle =", angles[i]), y=0.92, gp = gpar(cex = 1.2))
else
grid.text(paste("scale = 0"), y=0.92, gp = gpar(cex = 1.2))
popViewport()
}
scale
of
0.5 and an angle
of 45. This is also known as a “cabinet
projection”.library("grDevices")
library("ggplot2")
library("oblicubes")
data("volcano", package = "datasets")
<- xyz_heightmap(volcano, scale = 0.3, min = 1, solid = FALSE)
df <- ggplot(df, aes(x, y, z = z, fill = raw)) +
g geom_oblicuboids(light = FALSE) +
coord_fixed() +
scale_fill_gradientn(name = "Height (m)",
colours=terrain.colors(256)) +
labs(x = "East (10m)", y = "North (10m)",
title = "Maungawhau (`datasets::volcano`)")
plot(g)
flipx
, flipy
,
ground
arguments in xyz_coords()
it is also
possible to generate views from different sides of the object.scale
of 0 gives you a “primary view orthographic
projection”.library("grDevices")
library("grid")
library("oblicubes")
data("volcano", package = "datasets")
<- 0.3 * (volcano - min(volcano)) + 1.0
mat
grid.rect(gp=gpar(col=NA, fill="grey5"))
<- convertWidth(unit(0.007, "snpc"), "cm")
width
# Top view
pushViewport(viewport(width = 0.7, height = 0.7, x = 0.65, y = 0.65))
<- xyz_heightmap(mat, col = terrain.colors, solid = FALSE)
coords grid.oblicubes(coords, scale = 0, width = width, gp = gpar(col=NA))
popViewport()
# South view
pushViewport(viewport(width = 0.7, height = 0.3, x = 0.65, y = 0.15))
<- xyz_heightmap(mat, col = terrain.colors, ground = "xz")
coords grid.oblicubes(coords, scale = 0, width = width, gp = gpar(col=NA))
popViewport()
# West view
pushViewport(viewport(width = 0.3, height = 0.7, x = 0.15, y = 0.65))
<- xyz_heightmap(mat, col = terrain.colors, ground = "zy")
coords grid.oblicubes(coords, scale = 0, width = width, gp = gpar(col=NA))
popViewport()
{isocubes}
you can use {oblicubes}
as an alternate renderer.library("isocubes") # remotes::install_github("coolbutuseless/isocubes")
library("oblicubes")
<- sdf_sphere() |> sdf_scale(40)
sphere <- sdf_box() |> sdf_scale(32)
box <- sdf_cyl() |> sdf_scale(16)
cyl <- sdf_subtract_smooth(
scene sdf_intersect(box, sphere),
sdf_union(
cyl,sdf_rotatey(cyl, pi/2),
sdf_rotatex(cyl, pi/2)
)
)<- sdf_render(scene, 50)
coords grid.oblicubes(coords, fill = "lightgreen")
library("ambient")
library("oblicubes")
<- 72
n set.seed(72)
<- noise_perlin(c(n, n), frequency = 0.042) |>
mat cut(8L, labels = FALSE) |>
matrix(nrow = n, ncol = n)
<- xyz_heightmap(mat, col = grDevices::topo.colors, solid = FALSE)
coords grid.oblicuboids(coords, gp = gpar(col = NA))
library("bittermelon") |> suppressPackageStartupMessages()
library("oblicubes")
<- system.file("fonts/spleen/spleen-8x16.hex.gz", package = "bittermelon")
font_file <- read_hex(font_file)
font <- as_bm_list("RSTATS", font = font)
bml # Add a shadow effect and border
<- (3 * bml) |>
bm bm_pad(sides = 2L) |>
bm_shadow(value = 2L) |>
bm_call(cbind) |>
bm_extend(sides = 1L, value = 1L)
<- apply(bm + 1L, c(1, 2), function(i) {
col switch(i, "white", "grey20", "lightblue", "darkblue")
})<- xyz_heightmap(bm, col = col, flipy = FALSE)
coords grid.oblicubes(coords)
{oblicubes}
library("grDevices")
library("grid")
library("magick") |> suppressPackageStartupMessages()
library("oblicubes")
# Ivory model of half a human head, half a skull, Europe, undated
# Science Museum, London / CC BY 4.0
# https://wellcomecollection.org/works/z3syda8c
<- "https://iiif.wellcomecollection.org/image/L0057080/full/760%2C/0/default.jpg"
url if (!file.exists("ivory-skull.jpg"))
::download.file(url, "ivory-skull.jpg")
utils<- image_read("ivory-skull.jpg") |>
img image_scale("20%") |>
image_crop("100x150+26+18")
<- as.matrix(as.raster(img))
col # height by luminosity
<- function(x) (0.2126 * x[1] + 0.7152 * x[2] + 0.0722 * x[3]) / 255
rgb2lum <- col2rgb(col) |>
mat apply(2, rgb2lum) |>
matrix(nrow = nrow(col), ncol = ncol(col))
<- xyz_heightmap(mat, col, scale = 20, min = 1, solid = FALSE)
df grid.newpage()
grid.rect(gp=gpar(fill="black"))
grid.raster(img, vp = viewport(x=0.25, width=0.5, just=c(0.5, 0.67)))
grid.text(paste("Ivory model of half a human head, half a skull",
"Europe, undated",
"Science Museum, London",
"Attribution 4.0 International (CC BY 4.0)",
sep = "\n"),
x=0.26, y = 0.75, gp = gpar(col = "white"))
grid.oblicuboids(df, scale=0.5, gp=gpar(col=NA),
vp = viewport(x=0.75, width=0.5))
grid.text("Pseudo 3D derivative (based on luminosity)",
x=0.76, y = 0.75, gp = gpar(col = "white"))
{oblicubes}
to make a 3D bar chart? With some work…yoffset
and zoffset
parameters
to shift cubes so the top/bottom of the cubes lie on integer values
(instead of the center of the cubes)library("dplyr") |> suppressPackageStartupMessages()
library("ggplot2")
library("oblicubes")
<- as.data.frame(datasets::Titanic) |>
df filter(Age == "Child", Freq > 0) |>
group_by(Sex, Survived, Class) |>
summarize(Freq = seq.int(sum(Freq)), .groups = "drop")
ggplot(df, aes(x = Survived, y = Freq, fill = Survived)) +
facet_grid(cols = vars(Class, Sex)) +
coord_fixed() +
geom_oblicubes(yoffset = -0.5, zoffset = -0.5, angle = -45, scale = 0.7) +
scale_fill_manual(values = c("Yes" = "lightblue", "No" = "red")) +
scale_y_continuous(expand = expansion(), name = "") +
scale_x_discrete(name = "", breaks = NULL) +
labs(title = "Children on the Titanic (by ticket class)")
{oblicubes}
it supports more
shapes, adding art/text to their faces, rotating shapes, placing shapes
at non-integer coordinates, etc. Specializes in the production of board
game graphics.{oblicubes}
.{oblicubes}
cuboid support.These packages usually default to a “perspective” projection but can usually be configured to also support various “orthographic” projections as well:
These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.