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render_camera()
functionplot_3d()
to specify location of viewportrender_snapshot
function capture and save images of the current rgl view to either file or the current device.pkgdown
website for the package.NEWS.md
file to track changes to the package.na.rm=FALSE
bug and add_overlay
issue fixedplot_3d
to draw NA
entries in the elevation matrix as holes in the 3D model. This can be used to slice the model into any shape.plot_3d
to include the new baseshape
argument, which has several built-in shapes c("circle","hex")
to overlay onto a matrix. This removes points in the elevation matrix outside the masked region.lineantialias
option to plot_3d
to allow the user to turn on antialiasing for the lines in the plot.shadow_exist
and remove_water
options from save_3dprint
to improve robustness. User now has to remove those 3D elements themselves when creating .stl file.add_overlay
when the input is a matrixplot_3d
with examples.save_png
in READMErender_label()
function to add text labels to 3D plots.progbar
arguments to be either FALSE
or interactive()
by defaultplot_3d
plot_3d
render_depth()
, a post-processing effect to add depth of field to 3D maps.render_water()
, which either adds or replaces a water layer on the existing 3D map.add_overlay()
, which adds a transparent or semi-transparent overlay to the current hillshade.montereybay
to mark it as internal data (for better user messages)save_3dprint()
to include the option to remove the shadow and water layers.plot_map()
no longer crashes R when “rotate” is a matrix rather than a single numeric value.plot_3d()
now displays warning if hillshade argument contains any values below 0 or more than 1.save_3dprint
, a function that exports 3D maps to a stereolithography (STL) format for 3D printing.write_png
to save_png
plot_3d
remove_edges
option: the x/y dimensions of the outputs and inputs are now always consistent.make_shadow
bugfixakima::bilinear.grid
to remove non-GPL software dependencyadd_water
to work with matricesplot_3d
montereybay
dataset used and zscale is not passed in by usermontereybay
plot_3d
, a function to take hillshades/textures and visualize them with an elevation matrix in 3D. Includes water visualization and the ability to view the map as a solid object.ray_shade
and ambient_shade
- Added option to pass arguments to makeCluster function for parallel executionsphere_shade
function to apply spherical texture maps to elevation matrices.create_texture
function to allow user to programmatically create texture maps by specifying colors.ambient_shade
function to calculate ambient occlusion shadow maps.add_shadow
function to add shadow to existing shadow matrices/texture arrays.calculate_normal
function to pre-calculate normal vectors of elevation matrix for faster spherical shading.detect_water
function to automatically detect bodies of water (of a specified size) on an elevation matrix.write_png
function to save hillshaded maps to file.plot_map
function to parse and plot resulting hillshaded maps.rayshade
function.lambshade
function.verbose
option.These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.