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Blueprint is a React-based UI library from Palantir. It provides a rich set of components for building web interfaces and it is similar in concept to Microsoft’s Fluent UI or Google’s MUI.
In this tutorial we will (begin to) create a blueprint
R
package, which will make it possible to use Blueprint in R/Shiny akin to
how shiny.fluent
does it for Fluent UI. It should give you enough understanding of
shiny.react to allow you to use other React libraries in your projects,
either by creating “wrapper” R packages or directly in you Shiny
app.
This tutorial is aimed at advanced users who feel comfortable with both Shiny and React. You will need R and Node.js installed.
To start off we create a new package called blueprint. The
js
directory will contain the Node.js toolchain and
JavaScript sources which will be compiled into a single file. Only that
file will be needed to use the package, so we add js
to
.Rbuildignore
to decrease the size of our package.
It is also a good idea to list the dependencies in the
DESCRIPTION
file:
Imports:
htmltools,
shiny,
shiny.react
In React, a component is a function which takes props and returns an element. These concepts map to R directly.
In R, elements are created with
shiny.react::reactElement(module, name, props)
. In the
browser, shiny.react will create the element by calling
React.createElement(jsmodule[module][name], props)
. It is
our task to ensure that jsmodule[module][name]
yields the
right component. To accomplish it, we will later create a
blueprint.js
script which will set up the
jsmodule
global appropriately.
To free the users of our package of having to include this script
manually, we will use an HTML dependency. In R/components.R
let’s define:
blueprintDependency <- function() {
htmltools::htmlDependency(
name = "blueprint",
version = "0.1.0",
package = "blueprint",
src = "www",
script = "blueprint.js"
)
}
To define components succinctly, let’s create a helper. Remember - components are functions which take props and return elements:
component <- function(name) {
function(...) shiny.react::reactElement(
module = "@blueprintjs/core",
name = name,
props = shiny.react::asProps(...),
deps = blueprintDependency()
)
}
We can now add Blueprint components to our package easily! Let’s try a Switch and a ProgressBar for starters.
In the js
directory we use yarn
to add the
Blueprint library. The documentation
also suggests adding react
and react-dom
, but
we skip them as they are already provided by shiny.react.
We will use a bundler to generate the blueprint.js
script from the following js/src/index.js
file:
const Blueprint = require('@blueprintjs/core');
require('@blueprintjs/core/lib/css/blueprint.css');
window.jsmodule = {
...window.jsmodule,
'@blueprintjs/core': Blueprint
};
This script will make the Blueprint library available as
jsmodule[@blueprintjs/core]
on the browser. It will also
load the necessary CSS.
We will use webpack to build
the blueprint.js
file.
There is a handy online
tool which we can use to generate a configuration for that webpack.
Let’s just pick CSS from the Styling section and copy the the script to
js/webpack.config.js
. We also add dev dependencies as
suggested by the tool:
Now let’s tweak the config a bit. We change the output to
inst/www/blueprint.js
:
We add externals
to let webpack know where to look for modules provided by
shiny.react:
externals: {
'react': 'jsmodule["react"]',
'react-dom': 'jsmodule["react-dom"]',
'@/shiny.react': 'jsmodule["@/shiny.react"]'
}
Lastly, we need a little hack for a problem present in Blueprint as of writing this:
Our final js/webpack.config.js
looks as follows:
const webpack = require('webpack');
const path = require('path');
const config = {
entry: './src/index.js',
output: {
path: path.join(__dirname, '..', 'inst', 'www'),
filename: 'blueprint.js'
},
module: {
rules: [
{
test: /\.css$/,
use: [
'style-loader',
'css-loader'
]
}
]
},
externals: {
'react': 'jsmodule["react"]',
'react-dom': 'jsmodule["react-dom"]',
'@/shiny.react': 'jsmodule["@/shiny.react"]'
},
plugins: [
new webpack.DefinePlugin({ 'process.env': '{}' })
]
};
module.exports = config;
We are ready to build our package! First of all, we run webpack in
the js
directory:
This will generate the inst/www/webpack.js
bundle. We
should also generate the NAMESPACE file:
We can now install the package directly with
devtools::install()
and try it out!
Let’s try a simple app first to test our components:
library(shiny)
library(shiny.react)
library(blueprint)
shinyApp(
ui = tagList(
Switch(label = "Animate"),
ProgressBar()
),
server = function(input, output) {}
)
Cool! Let’s try something more advanced:
withDefault <- function(x, default) {
if (is.null(x)) default
else x
}
shinyApp(
ui = tagList(
Switch(
onChange = JS("(event) => Shiny.setInputValue('animate', event.target.checked)"),
defaultChecked = TRUE,
label = "Animate"
),
reactOutput("progress")
),
server = function(input, output) {
output$progress <- renderReact({
ProgressBar(animate = withDefault(input$animate, TRUE))
})
}
)
Even simple components can be cumbersome to use in Shiny, as evident
in the last example. It is a good idea to create
.shinyInput
wrappers to simplify the life of your
users.
We change our js/src/index.js
to the following:
const Blueprint = require('@blueprintjs/core');
const { InputAdapter } = require('@/shiny.react')
require('@blueprintjs/core/lib/css/blueprint.css');
const Switch = InputAdapter(Blueprint.Switch, (value, setValue) => ({
checked: value,
onChange: (event) => setValue(event.target.checked),
}));
window.jsmodule = {
...window.jsmodule,
'@blueprintjs/core': require('@blueprintjs/core'),
'@/blueprint': { Switch }
};
We also add these lines to R/components.R
:
input <- function(name, defaultValue) {
function(inputId, ..., value = defaultValue) shiny.react::reactElement(
module = "@/blueprint",
name = name,
props = shiny.react::asProps(inputId = inputId, ..., value = value),
deps = blueprintDependency()
)
}
#' @export
Switch.shinyInput <- input("Switch", FALSE)
After rebuilding and reinstalling the package we can now rewrite the last Shiny app example as:
The module name passed to shiny.react::createElement()
can be arbitrary, but the following convention is recommended:
@blueprintjs/core
.@/
prefix, e.g. @/blueprint
.These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.