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Theming and light/dark

Basics

library(shiny)
library(shinyglass)

ui <- glass_page(
  title = "Liquid Glass",
  persist = TRUE,
  scene = "tahoe",
  plotOutput("p")
)

glass_page() is fluidPage() plus [glass_theme()], the Light / Dark / Auto toggle, intensity slider, and accent wells. Pair it with [observe_glass()] in the server. For a bare page, still pass theme = glass_theme() to fluidPage() / navbarPage() / bslib::page_sidebar().

Presets

preset Behavior
"light" Light glass pack (default)
"dark" Dark glass pack
"auto" Follows prefers-color-scheme; updates when the OS theme changes

Light and dark surface tokens ship as dual CSS custom-property packs on [data-glass-preset]. Switching preset updates document.documentElement.dataset.glassPreset — no Sass recompile and no full page reload.

Runtime updates from the server

ui <- fluidPage(
  theme = glass_theme(preset = "auto"),
  glass_theme_toggle(selected = "auto"),
  selectInput("accent", "Accent", c(
    Blue = "#007AFF", Purple = "#AF52DE", Orange = "#FF9500"
  ))
)

server <- function(input, output, session) {
  observe_glass_theme_toggle(input, session)
  observeEvent(input$accent, {
    update_glass_theme(session, primary = input$accent)
  }, ignoreInit = TRUE)
}

update_glass_theme() accepts:

Argument Effect
preset "light" / "dark" / "auto"
tint Content-aware ambient color from plots/images
primary Live accent via CSS variables (--bs-primary, …)

primary updates Bootstrap accent CSS variables so buttons, checked controls, and other accent surfaces follow without a reload. A few Sass-baked one-offs may still need a full reload to pick up a new color.

Theme toggle helper

ui <- fluidPage(
  theme = glass_theme(preset = "auto"),
  glass_theme_toggle(),           # Light / Dark / Auto buttons
  # ...
)

server <- function(input, output, session) {
  observe_glass_theme_toggle(input, session)
}

Buttons call window.shinyglass.setPreset() immediately and also fire Shiny inputs (glass_toggle_light, …) so the server can stay in sync.

Behavior knobs

glass_theme(
  preset = "auto",
  primary = "#AF52DE",
  blur = 36,
  saturation = 200,
  radius = "1.5rem",
  material = "regular", # or "clear" over media-rich content
  intensity = 0.45,     # 0 Ultra Clear → 1 Tinted (iOS 27)
  tint = TRUE,      # sample plot/image colors into glass surfaces
  specular = TRUE,  # pointer specular highlight
  nav_morph = TRUE  # compact navbar while scrolling down
)

material = "regular" is the adaptive Tahoe-style fill (default). Use "clear" when chrome sits over rich media and labels stay bold.

Use [glass_intensity_slider()] for a live Ultra Clear → Tinted control (same idea as iOS 27 Settings → Appearance → Liquid Glass):

glass_intensity_slider("glass_intensity", value = 0.45)

All three JS behaviors default to TRUE (same as 0.1.x). They respect prefers-reduced-motion: reduce where relevant. Advanced escape hatch: window.__shinyglassDisableTint = true still disables tint.

CSS variables (migration from 0.1.x)

Breaking in 0.2.0: light/dark surfaces are dual CSS packs, not a Bootswatch darkly rebuild. Prefer CSS custom properties over Sass $glass-* tokens when customizing:

:root {
  /* shared knobs also set by glass_theme(blur=..., radius=...) */
  --glass-blur: 36px;
  --glass-radius: 1.25rem;
  --bs-primary: #007AFF;       /* also updated by update_glass_theme(primary=) */
  --glass-primary: #007AFF;
}

:root[data-glass-preset="dark"] {
  /* override a dark-pack value if needed */
  --glass-bg: rgba(255, 255, 255, 0.1);
}

Apps that overrode Sass-only $glass-* tokens should target --glass-* or [data-glass-preset="dark"] instead.

Client helpers

window.shinyglass.setPreset("dark"); // or "light" / "auto"
window.shinyglass.getPreset();       // resolved "light" | "dark"
window.shinyglass.getMode();         // requested mode incl. "auto"
window.shinyglass.setTint(false);
window.shinyglass.setPrimary("#AF52DE");
window.shinyglass.getPrimary();

Teal

options(teal.bs_theme = glass_theme(preset = "auto"))
# then teal::init(...) as usual

Persistence

glass_theme(persist = TRUE) (and glass_page(), which defaults to on) writes preset, intensity, accent, material, and scene to localStorage for this app path so a refresh restores the last look.

Wallpaper scenes

glass_theme(scene = "tahoe") (or "dusk" / "mesh") swaps the page gradient and orbs. wallpaper = "https://..." paints a frosted photo behind the glass. Change scene live with update_glass_theme(session, scene = "dusk").

Plots that match the chrome

output$p <- renderPlot({
  ggplot2::ggplot(mtcars, ggplot2::aes(wt, mpg)) +
    ggplot2::geom_point() +
    theme_glass(input = input)
}, bg = "transparent")

[theme_glass()] is a ggplot2 theme with transparent panels and light/dark ink. [plotly_glass()] and [gt_theme_glass()] do the same for those packages. [glass_plot_colors()] returns ink, grid, fill, and paper.

Reduced motion

When the user prefers reduced motion (prefers-reduced-motion: reduce):

This is automatic and responds to OS preference changes while the app is open. Reduced-transparency changes also update the surfaces without changing the requested slider value.

To disable only the idle decorative animation, use glass_theme(ambient_motion = FALSE). To disable all optional effects, use:

glass_theme(tint = FALSE, specular = FALSE, nav_morph = FALSE,
            ambient_motion = FALSE)

This retains glass surfaces and blur; it is not a zero-paint-cost mode.

Multiple intensity controls

Intensity is page-wide. The first explicit slider value in each newly inserted group sets that intensity; peer sliders synchronize visually. A restricted-range slider displays the nearest endpoint when the global value is outside its range. Bounds must satisfy 0 <= min < max <= 1, step must be finite and positive, and an explicit value must be within the slider’s range.

Active-on-accent contrast

Bootstrap’s color-contrast() often picks black ink for system blue #007AFF. glass_theme() forces light ink on primary fills so checked checkboxes, radios, switches, and active pagination retain light ink. White on #007AFF is approximately 4.02:1: it meets the 3:1 large-text threshold, but not the 4.5:1 ordinary-text threshold. Choose and test an appropriate darker accent when ordinary white labels must meet that threshold. The QA guide’s --text-aa audit checks size-aware text thresholds; translucent backgrounds, gradients, and focus visibility still need visual review.

These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.