GEGL operation reference
Image processing operations are shared objects (plug-ins) loaded when GEGL initializes. This page is generated from information registered by the plug-ins themselves.
Categories
A plug-in can belong in multiple categories. Below is indexes broken down into the various available categories.
All
gegl:add
gegl:average
gegl:bilateral-filter
gegl:bilateral-filter-fast
gegl:blend-reflect
gegl:box-blur
gegl:box-max
gegl:box-min
gegl:box-percentile
gegl:brightness-contrast
gegl:buffer-cache
gegl:buffer-sink
gegl:buffer-source
gegl:c2g
gegl:cartoon
gegl:checkerboard
gegl:clone
gegl:color
gegl:color-reduction
gegl:color-rotate
gegl:color-temperature
gegl:color-to-alpha
gegl:contrast-curve
gegl:convert-format
gegl:convolution-matrix
gegl:crop
gegl:cubism
gegl:deinterlace
gegl:demosaic-bimedian
gegl:demosaic-simple
gegl:difference-of-gaussians
gegl:disc-percentile
gegl:display
gegl:ditto
gegl:divide
gegl:dot
gegl:dropshadow
gegl:edge-laplace
gegl:edge-sobel
gegl:emboss
gegl:exp-combine
gegl:exposure
gegl:exr-save
gegl:fattal02
gegl:fill-path
gegl:fractal-explorer
gegl:fractal-trace
gegl:gamma
gegl:gaussian-blur
gegl:gluas
gegl:grey
gegl:grid
gegl:hstack
gegl:image-compare
gegl:introspect
gegl:invert
gegl:jpg-save
gegl:kuwahara
gegl:layer
gegl:lens-correct
gegl:lens-distortion
gegl:levels
gegl:line-profile
gegl:linear-gradient
gegl:load
gegl:mandelbrot
gegl:mantiuk06
gegl:map-absolute
gegl:map-relative
gegl:matting-global
gegl:matting-levin
gegl:mblur
gegl:mirrors
gegl:mono-mixer
gegl:motion-blur-circular
gegl:motion-blur-linear
gegl:motion-blur-zoom
gegl:multiply
gegl:negation
gegl:noise-CIE_lch
gegl:noise-hsv
gegl:noise-hurl
gegl:noise-pick
gegl:noise-reduction
gegl:noise-rgb
gegl:noise-slur
gegl:noise-spread
gegl:nop
gegl:npy-save
gegl:oilify
gegl:opacity
gegl:open-buffer
gegl:path
gegl:perlin-noise
gegl:photocopy
gegl:pixbuf
gegl:pixelize
gegl:plasma
gegl:png-save
gegl:polar-coordinates
gegl:posterize
gegl:ppm-save
gegl:radial-gradient
gegl:rectangle
gegl:red-eye-removal
gegl:reflect
gegl:reinhard05
gegl:remap
gegl:rgbe-save
gegl:ripple
gegl:rotate
gegl:save
gegl:save-pixbuf
gegl:scale
gegl:scaleratio
gegl:scalesize
gegl:sdl-display
gegl:seamless-clone-compose
gegl:shear
gegl:shift
gegl:snn-mean
gegl:snn-percentile
gegl:soft-burn
gegl:soft-dodge
gegl:soft-light
gegl:softglow
gegl:stress
gegl:stretch-contrast
gegl:subtract
gegl:subtractive
gegl:svg-huerotate
gegl:svg-load
gegl:svg-luminancetoalpha
gegl:svg-matrix
gegl:svg-saturate
gegl:text
gegl:threshold
gegl:tile
gegl:transform
gegl:translate
gegl:unpremul
gegl:unsharp-mask
gegl:value-invert
gegl:vector-stroke
gegl:vignette
gegl:warp
gegl:waves
gegl:weighted-blend
gegl:whirl-pinch
gegl:wind
gegl:write-buffer
svg:clear
svg:color-burn
svg:color-dodge
svg:darken
svg:difference
svg:dst
svg:dst-atop
svg:dst-in
svg:dst-out
svg:dst-over
svg:exclusion
svg:hard-light
svg:lighten
svg:multiply
svg:overlay
svg:plus
svg:screen
svg:src
svg:src-atop
svg:src-in
svg:src-out
svg:src-over
svg:xor
video
output
gegl:buffer-sink
gegl:exr-save
gegl:jpg-save
gegl:npy-save
gegl:png-save
gegl:ppm-save
gegl:rgbe-save
gegl:save
gegl:save-pixbuf
gegl:write-buffer
meta
gegl:difference-of-gaussians
gegl:display
gegl:dropshadow
gegl:layer
gegl:load
gegl:save
gegl:seamless-clone-compose
gegl:unsharp-mask
transform
gegl:map-absolute
gegl:map-relative
gegl:reflect
gegl:rotate
gegl:scale
gegl:scaleratio
gegl:scalesize
gegl:shear
gegl:transform
gegl:translate
gegl:warp
edge
generic
core
display
enhance
gegl:c2g
gegl:deinterlace
gegl:noise-reduction
gegl:polar-coordinates
gegl:red-eye-removal
gegl:stress
gegl:stretch-contrast
gegl:unsharp-mask
input
blend
gegl:average
gegl:blend-reflect
gegl:negation
gegl:seamless-clone-compose
gegl:soft-burn
gegl:soft-dodge
gegl:subtractive
gegl:weighted-blend
blur
gegl:box-blur
gegl:demosaic-bimedian
gegl:demosaic-simple
gegl:gaussian-blur
gegl:lens-correct
gegl:lens-distortion
gegl:mblur
gegl:mirrors
gegl:motion-blur-circular
gegl:motion-blur-linear
gegl:motion-blur-zoom
gegl:pixelize
debug
porter-duff
gegl:remap
svg:clear
svg:dst
svg:dst-atop
svg:dst-in
svg:dst-out
svg:dst-over
svg:src
svg:src-atop
svg:src-in
svg:src-out
svg:src-over
svg:xor
script
tonemapping
distort
render
gegl:checkerboard
gegl:color
gegl:dot
gegl:fill-path
gegl:fractal-explorer
gegl:grid
gegl:introspect
gegl:linear-gradient
gegl:mandelbrot
gegl:path
gegl:perlin-noise
gegl:plasma
gegl:radial-gradient
gegl:text
gegl:vector-stroke
gegl:vignette
transparency
compositors
gegl:add
gegl:average
gegl:blend-reflect
gegl:divide
gegl:exp-combine
gegl:gamma
gegl:multiply
gegl:negation
gegl:remap
gegl:seamless-clone-compose
gegl:soft-burn
gegl:soft-dodge
gegl:soft-light
gegl:subtract
gegl:subtractive
gegl:svg-huerotate
gegl:svg-luminancetoalpha
gegl:svg-matrix
gegl:svg-saturate
gegl:weighted-blend
svg:clear
svg:color-burn
svg:color-dodge
svg:darken
svg:difference
svg:dst
svg:dst-atop
svg:dst-in
svg:dst-out
svg:dst-over
svg:exclusion
svg:hard-light
svg:lighten
svg:multiply
svg:overlay
svg:plus
svg:screen
svg:src
svg:src-atop
svg:src-in
svg:src-out
svg:src-over
svg:xor
effects
math
svgfilter
gegl:soft-light
gegl:svg-huerotate
gegl:svg-luminancetoalpha
gegl:svg-matrix
gegl:svg-saturate
svg:color-burn
svg:color-dodge
svg:darken
svg:difference
svg:exclusion
svg:hard-light
svg:lighten
svg:multiply
svg:overlay
svg:plus
svg:screen
edge-detect
noise
gegl:noise-CIE_lch
gegl:noise-hsv
gegl:noise-hurl
gegl:noise-pick
gegl:noise-rgb
gegl:noise-slur
gegl:noise-spread
color
gegl:brightness-contrast
gegl:color-rotate
gegl:color-temperature
gegl:color-to-alpha
gegl:contrast-curve
gegl:convert-format
gegl:exposure
gegl:grey
gegl:invert
gegl:levels
gegl:mono-mixer
gegl:posterize
gegl:stretch-contrast
gegl:threshold
gegl:unpremul
gegl:value-invert
artistic
map
misc
gegl:bilateral-filter
gegl:box-max
gegl:box-min
gegl:box-percentile
gegl:color-reduction
gegl:disc-percentile
gegl:gluas
gegl:hstack
gegl:kuwahara
gegl:matting-global
gegl:matting-levin
gegl:snn-mean
gegl:snn-percentile
gegl:tile
programming
gegl:buffer-sink
gegl:buffer-source
gegl:image-compare
gegl:pixbuf
gegl:save-pixbuf
gegl:write-buffer
gegl:add | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:average | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:bilateral-filter | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-1000.00 | blur-radius | Radius of square pixel region, (width and height will be radius*2+1). | ||
Double 8.00 0.00-100.00 | edge-preservation | Amount of edge preservation | ||
gegl:bilateral-filter-fast | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 50.00 1.00-100.00 | r-sigma | Level of smoothness | ||
Int 8 1-100 | s-sigma | Radius of square pixel region, (width and height will be radius*2+1). | ||
gegl:blend-reflect | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:box-blur | ||||
Performs an averaging of a square box of pixels | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-1000.00 | radius | Radius of square pixel region, (width and height will be radius*2+1) | ||
gegl:box-max | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-200.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
gegl:box-min | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-200.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
gegl:box-percentile | ||||
Sets the target pixel to the color corresponding to a given percentile when colors are sorted by luminance | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-70.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
Double 50.00 0.00-100.00 | percentile | The percentile to compute, defaults to 50, which is a median filter | ||
gegl:brightness-contrast | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 1.00 -5.00-5.00 | contrast | Range scale factor | ||
Double 0.00 -3.00-3.00 | brightness | Amount to increase brightness | ||
gegl:buffer-cache | ||||
Cache the input buffer internally, further process take this buffer as input. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Pointer | buffer | The GeglBuffer where the caching is done | ||
gegl:buffer-sink | ||||
A GEGL buffer destination surface. | ||||
Object | input | Input pad, for image buffer input. | ||
Pointer | buffer | The location where to store the output GeglBuffer | ||
Pointer | format | The babl format of the output GeglBuffer, NULL to use input buffer format | ||
gegl:buffer-source | ||||
A source that uses an in-memory GeglBuffer, for use internally by GEGL. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | buffer | The GeglBuffer to load into the pipeline | ||
gegl:c2g | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 300 2-3000 | radius | Neighborhood taken into account, this is the radius in pixels taken into account when deciding which colors map to which gray values | ||
int 4 1-1000 | samples | Number of samples to do per iteration looking for the range of colors | ||
int 10 1-1000 | iterations | Number of iterations, a higher number of iterations provides less noisy results at a computational cost | ||
gegl:cartoon | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 7.00 0.00-50.00 | mask-radius | Mask radius | ||
Double 0.20 0.00-1.00 | pct-black | Percent black | ||
gegl:checkerboard | ||||
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Object | output | Output pad for generated image buffer. | ||
int 16 1- +inf | x | Horizontal width of cells pixels | ||
int 16 1- +inf | y | Vertical width of cells in pixels | ||
int 0 -inf - +inf | x-offset | Horizontal offset (from origin) for start of grid | ||
int 0 -inf - +inf | y-offset | Vertical offset (from origin) for start of grid | ||
Color rgb(0.0000, 0.0000, 0.0000) | color1 | One of the cell colors (defaults to 'black') | ||
Color rgb(1.0000, 1.0000, 1.0000) | color2 | The other cell color (defaults to 'white') | ||
gegl:clone | ||||
Clone a buffer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String ID | ref | The reference ID used as input (for use in XML). | ||
gegl:color | ||||
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Object | output | Output pad for generated image buffer. | ||
Color rgb(0.0000, 0.0000, 0.0000) | value | The color to render (defaults to 'black') | ||
gegl:color-reduction | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 8 1-16 | red-bits | Number of bits for red channel | ||
Int 8 1-16 | green-bits | Number of bits for green channel | ||
Int 8 1-16 | blue-bits | Number of bits for blue channel | ||
Int 8 1-16 | alpha-bits | Number of bits for alpha channel | ||
Enum | dither-strategy | The dithering strategy to use | ||
gegl:color-rotate | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Boolean False | s-cl | Switch to clockwise | ||
Int 0 0-360 | s-fr | Starting angle for the color rotation | ||
Int 0 0-360 | s-to | End angle for the color rotation | ||
Boolean False | d-cl | Switch to clockwise | ||
Int 0 0-360 | d-fr | Starting angle for the color rotation | ||
Int 0 0-360 | d-to | End angle for the color rotation | ||
Boolean False | gray | Choose in case of grayscale images | ||
Double 0.00 0.00-2.00 | hue | The value of hue | ||
Double 0.00 0.00-1.00 | saturation | The value of saturation | ||
Boolean False | change | Change/Treat to this | ||
Double 0.00 0.00-1.00 | threshold | The value of gray threshold | ||
gegl:color-temperature | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 6500.00 1000.00-12000.00 | original-temperature | Estimated temperature of the light source in Kelvin the image was taken with. | ||
Double 6500.00 1000.00-12000.00 | intended-temperature | Corrected estimation of the temperature of the light source in Kelvin. | ||
gegl:color-to-alpha | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgb(1.0000, 1.0000, 1.0000) | color | The color to render (defaults to 'white') | ||
gegl:contrast-curve | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 0 0-65536 | sampling-points | Number of curve sampling points. 0 for exact calculation. | ||
Curve | curve | The contrast curve. | ||
gegl:convert-format | ||||
Convert the data to the specified format | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String RGBA float. | format | Babl output format string | ||
gegl:convolution-matrix | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | a1 | Value of the element in position (1,1) | ||
Double 0.00 -inf - +inf | a2 | Value of the element in position (1,2) | ||
Double 0.00 -inf - +inf | a3 | Value of the element in position (1,3) | ||
Double 0.00 -inf - +inf | a4 | Value of the element in position (1,4) | ||
Double 0.00 -inf - +inf | a5 | Value of the element in position (1,5) | ||
Double 0.00 -inf - +inf | b1 | Value of the element in position (2,1) | ||
Double 0.00 -inf - +inf | b2 | Value of the element in position (2,2) | ||
Double 0.00 -inf - +inf | b3 | Value of the element in position (2,3) | ||
Double 0.00 -inf - +inf | b4 | Value of the element in position (2,4) | ||
Double 0.00 -inf - +inf | b5 | Value of the element in position (2,5) | ||
Double 0.00 -inf - +inf | c1 | Value of the element in position (3,1) | ||
Double 0.00 -inf - +inf | c2 | Value of the element in position (3,2) | ||
Double 1.00 -inf - +inf | c3 | Value of the element in position (3,3) | ||
Double 0.00 -inf - +inf | c4 | Value of the element in position (3,4) | ||
Double 0.00 -inf - +inf | c5 | Value of the element in position (3,5) | ||
Double 0.00 -inf - +inf | d1 | Value of the element in position (4,1) | ||
Double 0.00 -inf - +inf | d2 | Value of the element in position (4,2) | ||
Double 0.00 -inf - +inf | d3 | Value of the element in position (4,3) | ||
Double 0.00 -inf - +inf | d4 | Value of the element in position (4,4) | ||
Double 0.00 -inf - +inf | d5 | Value of the element in position (4,5) | ||
Double 0.00 -inf - +inf | e1 | Value of the element in position (5,1) | ||
Double 0.00 -inf - +inf | e2 | Value of the element in position (5,2) | ||
Double 0.00 -inf - +inf | e3 | Value of the element in position (5,3) | ||
Double 0.00 -inf - +inf | e4 | Value of the element in position (5,4) | ||
Double 0.00 -inf - +inf | e5 | Value of the element in position (5,5) | ||
Double 1.00 -inf - +inf | div | The value of the divisor | ||
Double 0.00 -1.00-1.00 | off | The value of the offset | ||
Boolean True | norm | Normalize or not | ||
Boolean True | red | Red channel | ||
Boolean True | green | Green channel | ||
Boolean True | blue | Blue channel | ||
Boolean True | alpha | Alpha channel | ||
Boolean True | weight | Alpha weighting | ||
String extend | border | Type of border to choose. Choices are extend, wrap, crop. Default is extend | ||
gegl:crop | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | x | X | ||
Double 0.00 -inf - +inf | y | Y | ||
Double 10.00 -inf - +inf | width | Width | ||
Double 10.00 -inf - +inf | height | Height | ||
gegl:cubism | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 10.00 0.00-256.00 | tile-size | Average diameter of each tile (in pixels) | ||
Double 2.50 0.00-10.00 | tile-saturation | Expand tiles by this amount | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.0000) | bg-color | The tiles' background color | ||
Seed 0 0- +inf | seed | Random seed | ||
gegl:deinterlace | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Enum | keep | Keep even or odd fields | ||
Enum | orientation | Deinterlace horizontally or vertically | ||
Int 1 0-100 | size | Block size of deinterlacing rows/columns | ||
gegl:demosaic-bimedian | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 0 0-3 | pattern | Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji files. | ||
gegl:demosaic-simple | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 0 0-3 | pattern | Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji files. | ||
gegl:difference-of-gaussians | ||||
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Double 1.00 0.00-1000.00 | radius1 | Radius | ||
Double 2.00 0.00-1000.00 | radius2 | Radius | ||
gegl:disc-percentile | ||||
Sets the target pixel to the color corresponding to a given percentile when colors are sorted by luminance. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-70.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
Double 50.00 0.00-100.00 | percentile | The percentile to compute, defaults to 50, which is a median filter. | ||
gegl:display | ||||
Display the input buffer in a window. | ||||
Object | input | Input pad, for image buffer input. | ||
String window_titl | window-title | Title to be given to output window | ||
gegl:ditto | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Enum | sampler-type | Sampler used internally | ||
gegl:divide | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:dot | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 16 1-123456 | size | Size of each block in pixels | ||
Double 1.00 0.00-1.00 | ratio | Size ratio of a dot inside each block | ||
gegl:dropshadow | ||||
Creates a dropshadow effect on the input buffer | ||||
Double 20.00 -inf - +inf | x | Horizontal shadow offset | ||
Double 20.00 -inf - +inf | y | Vertical shadow offset | ||
Double 10.00 0.00- +inf | radius | Blur radius | ||
Color rgb(0.0000, 0.0000, 0.0000) | color | The shadow's color (defaults to 'black') | ||
Double 0.50 0.00-2.00 | opacity | Opacity | ||
gegl:edge-laplace | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:edge-sobel | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Boolean True | horizontal | Horizontal | ||
Boolean True | vertical | Vertical | ||
Boolean True | keep-signal | Keep Signal | ||
gegl:emboss | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Enum | type | Emboss or Bumpmap | ||
Double 30.00 0.00-360.00 | azimuth | The light angle (degrees) | ||
Double 45.00 0.00-180.00 | elevation | The elevation angle (degrees) | ||
Int 20 1-100 | depth | The filter width | ||
gegl:exp-combine | ||||
Combine multiple scene exposures into one high range buffer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | exposures | Relative brightness of each exposure in EV | ||
Int 12 8-32 | steps | Log2 of source's discretization steps | ||
Double 8.00 0.00-32.00 | sigma | Weight distribution sigma controlling response contributions | ||
gegl:exposure | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | exposure | Relative brightness change in stops | ||
Double 0.00 -0.50-0.50 | offset | Offset value added | ||
Double 1.00 0.01-10.00 | gamma | Gamma correction | ||
gegl:exr-save | ||||
OpenEXR image saver | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | path of file to write to. | ||
Int 0 0-2048 | tile | tile size to use. | ||
gegl:fattal02 | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 1.00 0.00-2.00 | alpha | Gradient threshold for detail enhancement | ||
Double 0.90 0.10-2.00 | beta | Strength of local detail enhancement | ||
Double 0.80 0.00-1.00 | saturation | Global color saturation factor | ||
Double 0.00 0.00-1.00 | noise | Gradient threshold for lowering detail enhancement | ||
gegl:fill-path | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.6000) | color | Color of paint to use for filling. | ||
Double 1.00 -2.00-2.00 | opacity | The fill opacity to use. | ||
String nonzero | fill-rule | how to determine what to fill (nonzero|evenodd) | ||
String | transform | svg style description of transform. | ||
Path | d | A GeglVector representing the path of the stroke | ||
gegl:fractal-explorer | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
int 400 1-10000000 | width | Width | ||
int 400 1-10000000 | height | Height | ||
Enum | fractaltype | Type of a fractal | ||
Double -2.00 -3.00-3.00 | xmin | Left | ||
Double 2.00 -3.00-3.00 | xmax | Right | ||
Double -2.00 -3.00-3.00 | ymin | Top | ||
Double 2.00 -3.00-3.00 | ymax | Bottom | ||
Int 50 1-1000 | iter | Iterations | ||
Double -0.75 -2.50-2.50 | cx | CX (only Julia) | ||
Double 0.20 -2.50-2.50 | cy | CY (only Julia) | ||
Double 1.00 0.00-1.00 | redstretch | Red stretching factor | ||
Double 1.00 0.00-1.00 | greenstretch | Green stretching factor | ||
Double 1.00 0.00-1.00 | bluestretch | Blue stretching factor | ||
Enum | redmode | Red application mode | ||
Enum | greenmode | Green application mode | ||
Enum | bluemode | Blue application mode | ||
Boolean False | redinvert | Red inversion | ||
Boolean False | greeninvert | Green inversion | ||
Boolean False | blueinvert | Blue inversion | ||
Int 256 2-8192 | ncolors | Number of colors | ||
Boolean False | useloglog | Use loglog smoothing | ||
gegl:fractal-trace | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Enum | fractal | Type of a fractal | ||
Double -1.00 -50.00-50.00 | X1 | X1 value, position | ||
Double 0.50 -50.00-50.00 | X2 | X2 value, position | ||
Double -1.00 -50.00-50.00 | Y1 | X2 value, position | ||
Double 1.00 -50.00-50.00 | Y2 | Y2 value, position | ||
Double 0.50 -50.00-50.00 | JX | Julia seed X value, position | ||
Double 0.50 -50.00-50.00 | JY | Julia seed Y value, position | ||
Int 3 1-65536 | depth | Depth value | ||
Double +inf 0.00- +inf | bailout | Bailout length | ||
Enum | abyss-policy | How to deal with pixels outside of the input buffer | ||
gegl:gamma | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:gaussian-blur | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 4.00 0.00-10000.00 | std-dev-x | Standard deviation for the horizontal axis (multiply by ~2 to get radius) | ||
Double 4.00 0.00-10000.00 | std-dev-y | Standard deviation for the vertical axi. (multiply by ~2 to get radius) | ||
Enum | filter | Optional parameter to override the automatic selection of blur filter | ||
gegl:gluas | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Multiline level = use | script | The lua script containing the implementation of this operation. | ||
FilePath | file | a stored lua script on disk implementing an operation. | ||
Double 1.00 -1000.00-1000.00 | user-value | (appears in the global variable 'user_value' in lua. | ||
gegl:grey | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:grid | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
int 32 1- +inf | x | Horizontal width of cells pixels | ||
int 32 1- +inf | y | Vertical width of cells in pixels | ||
int 0 -inf - +inf | x-offset | Horizontal offset (from origin) for start of grid | ||
int 0 -inf - +inf | y-offset | Vertical offset (from origin) for start of grid | ||
int 4 0- +inf | line-width | Width of grid lines in pixels | ||
int 4 0- +inf | line-height | Height of grid lines in pixels | ||
Color rgb(0.0000, 0.0000, 0.0000) | line-color | Color of the grid lines | ||
gegl:hstack | ||||
Horizontally stack inputs, (in "output" "aux" is placed to the right of "input") | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:image-compare | ||||
Compares if input and aux buffers are different. Results are saved in the properties. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Int 0 -inf - +inf | wrong-pixels | Number of differing pixels. | ||
Double 0.00 -inf - +inf | max-diff | Maximum difference between two pixels. | ||
Double 0.00 -inf - +inf | avg-diff-wrong | Average difference between wrong pixels. | ||
Double 0.00 -inf - +inf | avg-diff-total | Average difference between all pixels. | ||
gegl:introspect | ||||
GEGL graph visualizer. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | node | GeglNode to introspect | ||
gegl:invert | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:jpg-save | ||||
JPEG image saver (passes the buffer through, saves as a side-effect) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout | ||
Int 90 1-100 | quality | JPEG compression quality (between 1 and 100) | ||
Int 0 0-100 | smoothing | Smoothing factor from 1 to 100; 0 disables smoothing | ||
Boolean True | optimize | Use optimized huffman tables | ||
Boolean True | progressive | Create progressive JPEG images | ||
Boolean False | grayscale | Create a grayscale (monochrome) image | ||
gegl:kuwahara | ||||
Edge preserving blur | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 10.00 0.00-50.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
gegl:layer | ||||
A layer in the traditional sense | ||||
String gegl:over.. | composite-op | Composite operation to use | ||
Double 1.00 0.00-1.00 | opacity | Opacity | ||
Double 0.00 -inf - +inf | x | Horizontal position | ||
Double 0.00 -inf - +inf | y | Vertical position | ||
Double 1.00 -inf - +inf | scale | Scale 1:1 size | ||
FilePath | src | Source datafile (png, jpg, raw, svg, bmp, tif, ...) | ||
gegl:lens-correct | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String none | maker | Write lens maker correctly | ||
String none | Camera | Write camera name correctly | ||
String none | Lens | Write your lens model with uppercase letters | ||
Double 20.00 0.00-300.00 | focal | Calculate b value from focal | ||
Boolean True | center | If you want center | ||
Int 0 -inf - +inf | cx | Coordinates of lens center | ||
Int 0 -inf - +inf | cy | Coordinates of lens center | ||
Double 0.50 0.00-10.00 | rscale | Scale of the image | ||
Boolean True | correct | Autocorrect D values for lens correction models. | ||
Double 0.00 -1.00-1.00 | red-a | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | red-b | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | red-c | Correction parameters for each color channel | ||
Double 1.00 0.00-2.00 | red-d | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | green-a | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | green-b | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | green-c | Correction parameters for each color channel | ||
Double 1.00 0.00-2.00 | green-d | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | blue-a | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | blue-b | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | blue-c | Correction parameters for each color channel | ||
Double 1.00 0.00-2.00 | blue-d | Correction parameters for each color channel | ||
Double 0.00 -1.00-1.00 | alpha-a | Correction parameters for alpha channel | ||
Double 0.00 -1.00-1.00 | alpha-b | Correction parameters for alpha channel | ||
Double 0.00 -1.00-1.00 | alpha-c | Correction parameters for alpha channel | ||
Double 1.00 0.00-2.00 | alpha-d | Correction parameters for alpha channel | ||
gegl:lens-distortion | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -100.00-100.00 | main | Main value of distortion | ||
Double 0.00 -100.00-100.00 | zoom | Main value of distortion | ||
Double 0.00 -100.00-100.00 | edge | Edge value of distortion | ||
Double 0.00 -100.00-100.00 | brighten | Brighten the image | ||
Double 0.00 -100.00-100.00 | x-shift | Shift horizontal | ||
Double 0.00 -100.00-100.00 | y-shift | Shift vertical | ||
gegl:levels | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -1.00-4.00 | in-low | Input luminance level to become lowest output | ||
Double 1.00 -1.00-4.00 | in-high | Input luminance level to become white. | ||
Double 0.00 -1.00-4.00 | out-low | Lowest luminance level in output | ||
Double 1.00 -1.00-4.00 | out-high | Highest luminance level in output | ||
gegl:line-profile | ||||
Renders luminance profiles for red green and blue components along the specified line in the input buffer, plotted in a buffer of the specified size. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 0 0-1000 | x0 | Start x coordinate | ||
Int 200 0-1000 | x1 | End x coordinate | ||
Int 0 0-1000 | y0 | Start y coordinate | ||
Int 200 0-1000 | y1 | End y coordinate | ||
Int 1024 10-10000 | width | Width of plot | ||
Int 256 10-10000 | height | Height of plot | ||
Double 0.00 -500.00-500.00 | min | Value at bottom | ||
Double 8.00 -500.00-500.00 | max | Value at top | ||
gegl:linear-gradient | ||||
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Object | output | Output pad for generated image buffer. | ||
Double 25.00 -1000.00-1000.00 | x1 | not documented | ||
Double 25.00 -1000.00-1000.00 | y1 | not documented | ||
Double 150.00 -1000.00-1000.00 | x2 | not documented | ||
Double 150.00 -1000.00-1000.00 | y2 | not documented | ||
Color rgb(0.0000, 0.0000, 0.0000) | color1 | One end of a agradient | ||
Color rgb(1.0000, 1.0000, 1.0000) | color2 | The other end of a gradient | ||
gegl:load | ||||
Multipurpose file loader, that uses other native handlers, and fallback conversion using Image Magick's convert. | ||||
FilePath | path | Path of file to load. | ||
gegl:mandelbrot | ||||
Mandelbrot set renderer | ||||
Object | output | Output pad for generated image buffer. | ||
Double -1.77 -200.00-200.00 | real | Real coordinate | ||
Double 0.00 -200.00-200.00 | img | Imaginary coordinate | ||
Double 3.50 -200.00-200.00 | level | Water level | ||
Int 128 0-512 | maxiter | Maximum number of iterations | ||
gegl:mantiuk06 | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.10 0.00-1.00 | contrast | The amount of contrast compression | ||
Double 0.80 0.00-2.00 | saturation | Global color saturation factor | ||
Double 1.00 1.00-99.00 | detail | Level of emphasis on image gradient details | ||
gegl:map-absolute | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Enum | sampler-type | Sampler used internally | ||
gegl:map-relative | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 0.00-5000.00 | scaling | scaling factor of displacement, indicates how large spatial displacement a relative mapping value of 1.0 corresponds to. | ||
Enum | sampler-type | Sampler used internally | ||
gegl:matting-global | ||||
Given a sparse user supplied tri-map and an input image, create a foreground alpha matte. Set white as foreground, black as background for the tri-map. Everything else will be treated as unknown and filled in. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Int 10 1- +inf | iterations | Number of iterations | ||
gegl:matting-levin | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Int -6 -9--1 | epsilon | Log of the error weighting | ||
Int 1 1-3 | radius | Radius of the processing window | ||
Double 0.02 0.00-0.10 | threshold | Alpha threshold for multilevel processing | ||
Double 100.00 0.00-100.00 | lambda | Trimap influence factor | ||
Int 4 0-8 | levels | Number of downsampled levels to use | ||
Int 2 0-8 | active-levels | Number of levels to perform solving | ||
gegl:mblur | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.95 0.00-1.00 | dampness | The value represents the contribution of the past to the new frame. | ||
gegl:mirrors | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 0.00-180.00 | m-angle | Rotation applied to the mirrors | ||
Double 0.00 0.00-360.00 | r-angle | Rotation applied to the result | ||
Int 6 2-24 | n-segs | Number of mirrors to use | ||
Double 0.50 0.00-1.00 | c-x | X offset of the result of mirroring | ||
Double 0.50 0.00-1.00 | c-y | Y offset of the result of mirroring | ||
Double 0.00 -1.00-1.00 | o-x | X axis ratio for the center of mirroring | ||
Double 0.00 -1.00-1.00 | o-y | Y axis ratio for the center of mirroring | ||
Double 0.00 0.00-0.50 | trim-x | X axis ratio for trimming mirror expanse | ||
Double 0.00 0.00-0.50 | trim-y | Y axis ratio for trimming mirror expanse | ||
Double 100.00 0.10-100.00 | input-scale | Scale factor to make rendering size bigger | ||
Double 1.00 0.00-100.00 | output-scale | Scale factor to make rendering size bigger | ||
Boolean True | clip | Clip result to input size | ||
Boolean True | warp | Fill full output area | ||
gegl:mono-mixer | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.50 -10.00-10.00 | red | Amount of red | ||
Double 0.25 -10.00-10.00 | green | Amount of green | ||
Double 0.25 -10.00-10.00 | blue | Amount of blue | ||
gegl:motion-blur-circular | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 20.00 -inf - +inf | center-x | Horizontal center position | ||
Double 20.00 -inf - +inf | center-y | Vertical center position | ||
Double 5.00 0.00-180.00 | angle | Rotation blur angle | ||
gegl:motion-blur-linear | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 10.00 0.00-1000.00 | length | Length of blur in pixels | ||
Double 0.00 -360.00-360.00 | angle | Angle of blur in degrees | ||
gegl:motion-blur-zoom | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 20.00 -inf - +inf | center-x | Horizontal center position | ||
Double 20.00 -inf - +inf | center-y | Vertical center position | ||
Double 0.10 0.00-1.00 | factor | Bluring factor | ||
gegl:multiply | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:negation | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:noise-CIE_lch | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 2 1-8 | holdness | Holdness | ||
Double 40.00 0.00-100.00 | lightness-distance | Lightness | ||
Double 40.00 0.00-100.00 | chroma-distance | Chroma | ||
Double 3.00 0.00-180.00 | hue-distance | Hue | ||
gegl:noise-hsv | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 2 1-8 | holdness | Holdness | ||
Double 3.00 0.00-180.00 | hue-distance | Hue | ||
Double 0.04 0.00-1.00 | saturation-distance | Saturation | ||
Double 0.04 0.00-1.00 | value-distance | Value | ||
gegl:noise-hurl | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Seed 0 0- +inf | seed | Random seed | ||
Double 50.00 0.00-100.00 | pct-random | Randomization | ||
Int 1 1-100 | repeat | Repeat | ||
gegl:noise-pick | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Seed 0 0- +inf | seed | Random seed | ||
Double 50.00 0.00-100.00 | pct-random | Randomization | ||
Int 1 1-100 | repeat | Repeat | ||
gegl:noise-reduction | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 4 0-32 | iterations | How many iteratarions to run the algorithm with | ||
gegl:noise-rgb | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Boolean False | correlated | Correlated noise | ||
Boolean True | independent | Independent RGB | ||
Double 0.20 0.00-1.00 | red | Red | ||
Double 0.20 0.00-1.00 | green | Green | ||
Double 0.20 0.00-1.00 | blue | Blue | ||
Double 0.00 0.00-1.00 | alpha | Alpha | ||
Seed 0 0- +inf | seed | Random seed | ||
gegl:noise-slur | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Seed 0 0- +inf | seed | Random seed | ||
Double 50.00 0.00-100.00 | pct-random | Randomization | ||
Int 1 1-100 | repeat | Repeat | ||
gegl:noise-spread | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 5 0-256 | amount-x | Horizontal spread amount | ||
Int 5 0-256 | amount-y | Vertical spread amount | ||
Seed 0 0- +inf | seed | Random seed | ||
gegl:nop | ||||
No operation (can be used as a routing point) | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:npy-save | ||||
NPY image saver (Numerical python file saver.) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout. | ||
gegl:oilify | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 4 1-25 | mask-radius | Radius of circle around pixel | ||
Int 8 1-20 | exponent | Exponent | ||
Int 128 8-256 | intensities | Histogram size | ||
Boolean True | use-inten | Use pixel luminance values | ||
gegl:opacity | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 1.00 -10.00-10.00 | value | Global opacity value that is always used on top of the optional auxiliary input buffer. | ||
gegl:open-buffer | ||||
A source that uses an on-disk GeglBuffer. | ||||
Object | output | Output pad for generated image buffer. | ||
String | path | a GeglBuffer on disk to open | ||
gegl:path | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.6000) | fill | Color of paint to use for filling, use 0 opacity to disable filling | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.0000) | stroke | Color of paint to use for stroking | ||
Double 2.00 0.00-200.00 | stroke-width | The width of the brush used to stroke the path | ||
Double 1.00 -2.00-2.00 | stroke-opacity | Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool | ||
Double 0.60 0.00-1.00 | stroke-hardness | Hardness of the brush, 0.0 for a soft brush, 1.0 for a hard brush | ||
String nonzero | fill-rule | How to determine what to fill (nonzero|evenodd) | ||
String | transform | SVG style description of transform | ||
Double 1.00 -2.00-2.00 | fill-opacity | The fill opacity to use | ||
Path | d | A GeglVector representing the path of the stroke | ||
gegl:perlin-noise | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Double 1.20 -inf - +inf | alpha | not documented | ||
Double 1.80 -inf - +inf | scale | not documented | ||
Double -1.00 -inf - +inf | zoff | not documented | ||
Double 0.00 -inf - +inf | seed | not documented | ||
Int 3 0-20 | n | not documented | ||
gegl:photocopy | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 10.00 0.00-50.00 | mask-radius | Mask Radius | ||
Double 0.50 0.00-1.00 | sharpness | Sharpness | ||
Double 0.20 0.00-1.00 | black | Percent Black | ||
Double 0.20 0.00-1.00 | white | Percent White | ||
gegl:pixbuf | ||||
Uses the GdkPixbuf located at the memory location in pixbuf. | ||||
Object | output | Output pad for generated image buffer. | ||
Pointer | pixbuf | GdkPixbuf to use | ||
gegl:pixelize | ||||
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Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 16 1-123456 | size-x | Width of blocks in pixels | ||
int 16 1-123456 | size-y | Height of blocks in pixels | ||
gegl:plasma | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int -1 -1- +inf | seed | Random seed. Passing -1 implies that the seed is randomly chosen. | ||
Double 1.00 0.10-7.00 | turbulence | The value of the turbulence | ||
gegl:png-save | ||||
PNG image saver (passes the buffer through, saves as a side-effect.) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout. | ||
Int 1 1-9 | compression | PNG compression level from 1 to 9 | ||
Int 16 8-16 | bitdepth | 8 and 16 are amongst the currently accepted values. | ||
gegl:polar-coordinates | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 100.00 0.00-100.00 | depth | Circle depth in percent | ||
Double 0.00 0.00-359.90 | angle | Offset angle. | ||
Boolean False | bw | Start from the right instead of the left | ||
Boolean True | top | Put the top row in the middle and the bottom row on the outside | ||
Boolean True | polar | Map the image to a circle | ||
Int 0 0- +inf | pole-x | Origin point for the polar coordinates | ||
Int 0 0- +inf | pole-y | Origin point for the polar coordinates | ||
Boolean True | middle | Let origin point to be the middle one | ||
gegl:posterize | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 8 1-64 | levels | number of levels per component | ||
gegl:ppm-save | ||||
PPM image saver (Portable pixmap saver.) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout. | ||
Boolean True | rawformat | Raw format | ||
Int 16 8-16 | bitdepth | 8 and 16 are amongst the currently accepted values. | ||
gegl:radial-gradient | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Double 25.00 -1000.00-1000.00 | x1 | not documented | ||
Double 25.00 -1000.00-1000.00 | y1 | not documented | ||
Double 50.00 -1000.00-1000.00 | x2 | not documented | ||
Double 50.00 -1000.00-1000.00 | y2 | not documented | ||
Color rgb(0.0000, 0.0000, 0.0000) | color1 | One end of gradient | ||
Color rgb(1.0000, 1.0000, 1.0000) | color2 | One end of gradient | ||
gegl:rectangle | ||||
![]() | ||||
Double 0.00 -inf - +inf | x | Horizontal position | ||
Double 0.00 -inf - +inf | y | Vertical position | ||
Double 0.00 0.00- +inf | width | Horizontal extent | ||
Double 0.00 0.00- +inf | height | Vertical extent | ||
Color rgb(1.0000, 1.0000, 1.0000) | color | Color to render | ||
gegl:red-eye-removal | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.40 0.00-0.80 | threshold | Red eye threshold | ||
gegl:reflect | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 0.00 -inf - +inf | x | Direction vector's X component | ||
Double 0.00 -inf - +inf | y | Direction vector's Y component | ||
gegl:reinhard05 | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -100.00-100.00 | brightness | Overall brightness of the image | ||
Double 0.00 0.00-1.00 | chromatic | Adaptation to color variation across the image | ||
Double 1.00 0.00-1.00 | light | Adaptation to light variation across the image | ||
gegl:remap | ||||
stretch components of pixels individually based on luminance envelopes | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Object | aux2 | Second auxiliary image buffer input pad. | ||
gegl:rgbe-save | ||||
RGBE image saver (Radiance HDR format) | ||||
Object | input | Input pad, for image buffer input. | ||
String | path | Target path and filename, use '-' for stdout. | ||
gegl:ripple | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 25.00 0.00-1000.00 | amplitude | Amplitude of the ripple | ||
Double 200.00 0.00-1000.00 | period | Period of the ripple | ||
Double 0.00 -1.00-1.00 | phi | Phase shift | ||
Double 0.00 -180.00-180.00 | angle | Angle in degree | ||
Enum | sampler-type | Sampler used internally | ||
Enum | wave-type | Type of wave | ||
Boolean False | tileable | Retain tilebility | ||
gegl:rotate | ||||
Rotate the buffer around the specified origin. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 0.00 -inf - +inf | degrees | Angle to rotate (clockwise) | ||
gegl:save | ||||
Multipurpose file saver, that uses other native handlers. | ||||
Object | input | Input pad, for image buffer input. | ||
FilePath | path | Path of file to save. | ||
gegl:save-pixbuf | ||||
Save output into a GdkPixbuf. | ||||
Object | input | Input pad, for image buffer input. | ||
Pointer | pixbuf | The location where to store the output GdkPixbuf. | ||
gegl:scale | ||||
Scales the buffer. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 1.00 -inf - +inf | x | Horizontal scale factor | ||
Double 1.00 -inf - +inf | y | Vertical scale factor | ||
gegl:scaleratio | ||||
Scales the buffer according to a ratio. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 1.00 -inf - +inf | x | Horizontal scale factor | ||
Double 1.00 -inf - +inf | y | Vertical scale factor | ||
gegl:scalesize | ||||
Scales the buffer according to a size. | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 100.00 -inf - +inf | x | Horizontal size | ||
Double 100.00 -inf - +inf | y | Vertical size | ||
gegl:sdl-display | ||||
Displays the input buffer in an SDL window (restricted to one display op/process, due to SDL implementation issues). | ||||
Object | input | Input pad, for image buffer input. | ||
String window_titl | window-title | Title to be given to output window | ||
String icon_title. | icon-title | Icon to be used for output window | ||
Pointer | screen | private | ||
Int 0 0-1000 | w | private | ||
Int 0 0-1000 | h | private | ||
Int 0 0-1000 | width | private | ||
Int 0 0-1000 | height | private | ||
gegl:seamless-clone-compose | ||||
Seamless cloning composite operation | ||||
Int 2000 0-100000 | max-refine-steps | Maximal amount of refinement points to be used for the interpolation mesh | ||
Int 0 -100000-100000 | xoff | How much horizontal offset should applied to the paste | ||
Int 0 -100000-100000 | yoff | How much vertical offset should applied to the paste | ||
String | error-msg | An error message in case of a failure | ||
gegl:shear | ||||
Shears the buffer | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 1.00 -inf - +inf | x | Horizontal shear amount | ||
Double 1.00 -inf - +inf | y | Vertical shear amount | ||
gegl:shift | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Int 5 1-200 | shift | Maximum amount to shift | ||
Seed 0 0- +inf | seed | Random seed | ||
Enum | direction | Shift direction | ||
gegl:snn-mean | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 8 0-100 | radius | Radius of square pixel region, (width and height will be radius*2+1) | ||
Int 2 1-2 | pairs | Number of pairs; higher number preserves more acute features | ||
gegl:snn-percentile | ||||
Noise reducing edge enhancing percentile filter based on Symmetric Nearest Neighbours | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 8.00 0.00-70.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
Int 2 1-2 | pairs | Number of pairs, higher number preserves more acute features | ||
Double 50.00 0.00-100.00 | percentile | The percentile to return, the default value 50 is equal to the median | ||
gegl:soft-burn | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:soft-dodge | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:soft-light | ||||
![]() if 2 * cA < aA: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 * cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB == 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = (aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:softglow | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 10.00 1.00-50.00 | glow-radius | Glow radius | ||
Double 0.75 0.00-1.00 | brightness | Brightness | ||
Double 0.85 0.00-1.00 | sharpness | Sharpness | ||
gegl:stress | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
int 300 2-5000 | radius | Neighborhood taken into account, for enhancement ideal values are close to the longest side of the image, increasing this increases the runtime | ||
int 5 2-200 | samples | Number of samples to do per iteration looking for the range of colors | ||
int 5 1-200 | iterations | Number of iterations, a higher number of iterations provides a less noisy rendering at a computational cost | ||
gegl:stretch-contrast | ||||
Scales the components of the buffer to be in the 0.0-1.0 range. This improves images that make poor use of the available contrast (little contrast, very dark, or very bright images). | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:subtract | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:subtractive | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
gegl:svg-huerotate | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:svg-load | ||||
Load an SVG file using librsvg | ||||
Object | output | Output pad for generated image buffer. | ||
FilePath | path | Path to SVG file to load | ||
Int 100 1- +inf | width | Width for rendered image | ||
Int 100 1- +inf | height | Height for rendered image | ||
gegl:svg-luminancetoalpha | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:svg-matrix | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:svg-saturate | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
String | values | list of |
||
gegl:text | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Multiline Hello | string | String to display (utf8) | ||
String Sans | font | Font family (utf8) | ||
Double 10.00 1.00-2048.00 | size | Approximate height of text in pixels. | ||
Color rgb(0.0000, 0.0000, 0.0000) | color | Color for the text (defaults to 'white') | ||
Int -1 -1-1000000 | wrap | Sets the width in pixels at which long lines will wrap. Use -1 for no wrapping. | ||
Int 0 0-2 | alignment | Alignment for multi-line text (0=Left, 1=Center, 2=Right) | ||
Int 0 0-1000000 | width | Rendered width in pixels. (read only) | ||
Int 0 0-1000000 | height | Rendered height in pixels. (read only) | ||
gegl:threshold | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.50 -10.00-10.00 | value | Global threshold level (used when there is no auxiliary input buffer). | ||
gegl:tile | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:transform | ||||
Transforms the group (used by svg). | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
String | transform | Transformation string | ||
gegl:translate | ||||
Repositions the buffer (with subpixel precision), if integer coordinates are passed a fast-path without resampling is used | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | origin-x | X coordinate of origin | ||
Double 0.00 -inf - +inf | origin-y | Y coordinate of origin | ||
String linear | filter | Filter type (nearest, linear, cubic, nohalo, lohalo) | ||
Boolean False | hard-edges | Hard edges | ||
Int 3 3-6 | lanczos-width | Width of the Lanczos function | ||
Double 0.00 -inf - +inf | x | Horizontal translation | ||
Double 0.00 -inf - +inf | y | Vertical translation | ||
gegl:unpremul | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:unsharp-mask | ||||
![]() | ||||
Double 1.00 0.00-500.00 | std-dev | Standard deviation (spatial scale factor) | ||
Double 1.00 0.00-100.00 | scale | Scale, strength of effect | ||
gegl:value-invert | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
gegl:vector-stroke | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Color rgba(0.0000, 0.0000, 0.0000, 0.0000) | color | Color of paint to use for stroking. | ||
Double 2.00 0.00-200.00 | width | The width of the brush used to stroke the path. | ||
Double 1.00 -2.00-2.00 | opacity | Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool. | ||
String | transform | svg style description of transform. | ||
Path | d | A GeglVector representing the path of the stroke | ||
gegl:vignette | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Enum | shape | Shape of the vignette | ||
Color rgb(0.0000, 0.0000, 0.0000) | color | Defaults to 'black', you can use transparency here to erase portions of an image | ||
Double 1.50 0.00-3.00 | radius | How far out vignetting goes as portion of half image diagonal | ||
Double 0.80 0.00-1.00 | softness | Softness | ||
Double 2.00 1.00-20.00 | gamma | Falloff linearity | ||
Double 1.00 0.00-1.00 | proportion | How close we are to image proportions | ||
Double 0.00 -1.00-1.00 | squeeze | Aspect ratio to use, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:inf 1.0 = inf:1, this is applied after proportion is taken into account, to directly use squeeze factor as proportions, set proportion to 0.0. | ||
Double 0.50 -1.00-2.00 | x | Horizontal center of vignetting | ||
Double 0.50 -1.00-2.00 | y | Vertical center of vignetting | ||
Double 0.00 0.00-360.00 | rotation | Rotation angle | ||
gegl:warp | ||||
Compute a relative displacement mapping from a stroke | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 50.00 0.00-100.00 | strength | Effect Strength | ||
Double 40.00 1.00-10000.00 | size | Effect Size | ||
Double 0.50 0.00-1.00 | hardness | Effect Hardness | ||
Path | stroke | Effect Strength | ||
Enum | behavior | Behavior of the op | ||
gegl:waves | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 0.00 -inf - +inf | x | X coordinate of the center of the waves | ||
Double 0.00 -inf - +inf | y | Y coordinate of the center of the waves | ||
Double 25.00 0.00-1000.00 | amplitude | Amplitude of the ripple | ||
Double 200.00 0.00-1000.00 | period | Period (wavelength) of the ripple | ||
Double 0.00 -1.00-1.00 | phi | Phase shift | ||
Double 1.00 0.10-10.00 | aspect | Aspect ratio | ||
Enum | sampler-type | Sampler used internally | ||
Boolean False | clamp | Limit deformation in the image area. | ||
gegl:weighted-blend | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
gegl:whirl-pinch | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 90.00 -inf - +inf | whirl | Whirl angle (degrees) | ||
Double 0.00 -1.00-1.00 | pinch | Pinch amount | ||
Double 1.00 0.00-2.00 | radius | Radius (1.0 is the largest circle that fits in the image, and 2.0 goes all the way to the corners) | ||
gegl:wind | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Double 10.00 0.00-100.00 | threshold | Higher values restrict the effect to fewer areas of the image | ||
Int 40 1-1000 | strength | Higher values increase the magnitude of the effect | ||
Seed 0 0- +inf | seed | Random seed | ||
gegl:write-buffer | ||||
A GEGL buffer destination surface. | ||||
Object | input | Input pad, for image buffer input. | ||
Object | buffer | Write to an existing GeglBuffer | ||
Boolean True | flush | Flush buffer after writing | ||
svg:clear | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:color-burn | ||||
![]() if cA * aB + cB * aA <= aA * aB: d = cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA)) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:color-dodge | ||||
![]() if cA * aB + cB * aA >= aA * aB: d = aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:darken | ||||
![]() d = MIN (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:difference | ||||
![]() d = cA + cB - 2 * (MIN (cA * aB, cB * aA)) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-atop | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-in | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-out | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:dst-over | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:exclusion | ||||
![]() d = (cA * aB + cB * aA - 2 * cA * cB) + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:hard-light | ||||
![]() if 2 * cA < aA: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:lighten | ||||
![]() d = MAX (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:multiply | ||||
![]() d = cA * cB + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:overlay | ||||
![]() if 2 * cB > aB: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA) )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:plus | ||||
![]() d = cA + cB )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:screen | ||||
![]() d = cA + cB - cA * cB )
| ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-atop | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-in | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-out | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:src-over | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. | ||
svg:xor | ||||
![]() | ||||
Object | output | Output pad for generated image buffer. | ||
Object | input | Input pad, for image buffer input. | ||
Object | aux | Auxiliary image buffer input pad. |