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Plot brain atlases as interactive 3D meshes using 'Three.js' via 'htmlwidgets', or render publication-quality static images through 'rgl' and 'rayshader'. A pipe-friendly API lets you map data onto brain regions, control camera angles, toggle region edges, overlay glass brains, and snapshot or ray-trace the result. Additional atlases are available through the 'ggsegverse' r-universe. Mowinckel & Vidal-Piñeiro (2020) <doi:10.1177/2515245920928009>.
| Version: | 2.0.0 |
| Depends: | R (≥ 4.1) |
| Imports: | cli, dplyr, ggseg.formats, htmlwidgets, knitr, lifecycle, rlang, scales, tidyr, webshot2 |
| Suggests: | png, rayshader, rgl, rmarkdown, shiny, spelling, testthat (≥ 3.0.0) |
| Published: | 2026-02-20 |
| DOI: | 10.32614/CRAN.package.ggseg3d |
| Author: | Athanasia Mo Mowinckel
|
| Maintainer: | Athanasia Mo Mowinckel <a.m.mowinckel at psykologi.uio.no> |
| BugReports: | https://github.com/ggsegverse/ggseg3d/issues |
| License: | MIT + file LICENSE |
| URL: | https://github.com/ggsegverse/ggseg3d, https://ggsegverse.github.io/ggseg3d/ |
| NeedsCompilation: | no |
| Language: | en-US |
| Citation: | ggseg3d citation info |
| Materials: | README, NEWS |
| CRAN checks: | ggseg3d results |
| Reference manual: | ggseg3d.html , ggseg3d.pdf |
| Vignettes: |
Introduction to ggseg3d (source, R code) Using ggseg3d in Shiny (source, R code) |
| Package source: | ggseg3d_2.0.0.tar.gz |
| Windows binaries: | r-devel: ggseg3d_1.6.3.zip, r-release: ggseg3d_1.6.3.zip, r-oldrel: ggseg3d_1.6.3.zip |
| macOS binaries: | r-release (arm64): ggseg3d_2.0.0.tgz, r-oldrel (arm64): ggseg3d_2.0.0.tgz, r-release (x86_64): ggseg3d_1.6.3.tgz, r-oldrel (x86_64): ggseg3d_1.6.3.tgz |
| Old sources: | ggseg3d archive |
| Reverse suggests: | ggseg.formats |
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These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.