The hardware and bandwidth for this mirror is donated by METANET, the Webhosting and Full Service-Cloud Provider.
If you wish to report a bug, or if you are interested in having us mirror your free-software or open-source project, please feel free to contact us at mirror[@]metanet.ch.
Many situations can be modeled as game theoretic situations. Some procedures are included in this package to calculate the most important allocations rules in Game Theory: Shapley value, Owen value or nucleolus, among other. First, we must define as an argument the value of the unions of the envolved agents with the characteristic function.
Version: | 1.0 |
Depends: | R (≥ 2.15.0), e1071, lpSolveAPI |
Published: | 2016-07-24 |
DOI: | 10.32614/CRAN.package.GameTheoryAllocation |
Author: | Alejandro Saavedra-Nieves |
Maintainer: | Alejandro Saavedra-Nieves <alejandro.saavedra.nieves at gmail.com> |
License: | GPL-2 |
NeedsCompilation: | no |
CRAN checks: | GameTheoryAllocation results |
Reference manual: | GameTheoryAllocation.pdf |
Package source: | GameTheoryAllocation_1.0.tar.gz |
Windows binaries: | r-devel: GameTheoryAllocation_1.0.zip, r-release: GameTheoryAllocation_1.0.zip, r-oldrel: GameTheoryAllocation_1.0.zip |
macOS binaries: | r-release (arm64): GameTheoryAllocation_1.0.tgz, r-oldrel (arm64): GameTheoryAllocation_1.0.tgz, r-release (x86_64): GameTheoryAllocation_1.0.tgz, r-oldrel (x86_64): GameTheoryAllocation_1.0.tgz |
Reverse depends: | Inventorymodel |
Please use the canonical form https://CRAN.R-project.org/package=GameTheoryAllocation to link to this page.
These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.