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NFLSimulatoR: Simulating Plays and Drives in the NFL

The intent here is to enable the simulation of plays/drives and evaluate game-play strategies in the National Football League (NFL). Built-in strategies include going for it on fourth down and varying the proportion of passing/rushing plays during a drive. The user should be familiar with nflscrapR data before trying to write his/her own strategies. This work is inspired by a blog post by Mike Lopez, currently the Director of Data and Analytics at the NFL, Lopez (2019) <https://statsbylopez.netlify.app/post/resampling-nfl-drives/>.

Version: 0.4.0
Depends: R (≥ 3.5.0)
Imports: data.table, progress, nflfastR
Suggests: knitr, rmarkdown
Published: 2022-08-19
DOI: 10.32614/CRAN.package.NFLSimulatoR
Author: Ryan Elmore ORCID iD [cre, aut], Ben Williams ORCID iD [aut], Will Palmquist ORCID iD [aut]
Maintainer: Ryan Elmore <Ryan.Elmore at du.edu>
BugReports: https://github.com/rtelmore/NFLSimulatoR/issues/
License: MIT + file LICENSE
URL: https://github.com/rtelmore/NFLSimulatoR/
NeedsCompilation: no
Materials: README NEWS
In views: SportsAnalytics
CRAN checks: NFLSimulatoR results

Documentation:

Reference manual: NFLSimulatoR.pdf
Vignettes: Basic Functionality in NFLSimulator
Generating a Series of Drives in NFLSimulatoR

Downloads:

Package source: NFLSimulatoR_0.4.0.tar.gz
Windows binaries: r-devel: NFLSimulatoR_0.4.0.zip, r-release: NFLSimulatoR_0.4.0.zip, r-oldrel: NFLSimulatoR_0.4.0.zip
macOS binaries: r-release (arm64): NFLSimulatoR_0.4.0.tgz, r-oldrel (arm64): NFLSimulatoR_0.4.0.tgz, r-release (x86_64): NFLSimulatoR_0.4.0.tgz, r-oldrel (x86_64): NFLSimulatoR_0.4.0.tgz
Old sources: NFLSimulatoR archive

Linking:

Please use the canonical form https://CRAN.R-project.org/package=NFLSimulatoR to link to this page.

These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.